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Izaga's History

18 min read

I Z A G A


Introductory Lore



In the ancient past, the Izaga Region was created from little by the Isle Creation Duo, Izagi and Izami, and populated by many of their children; the Yomi Trio, Kyotsuka, Ohirasu, and Hayasusa; the Orochi Solo, Oronagi; and many others, including Ohirasu's sacred guardian wolf, Eromi.


When Oronagi stirred up chaos in his drunken campaigns and finally wounded Ohirasu, Hayasusa took it upon himself to carve the land apart and trap the snake Kami and those who followed him away from the rest of Izaga.


The pain of Hayasusa's vengeful decision saw Izagi and Izami enter into conflict over the justness of his actions and in the end, when no agreement could be met, they broke apart and settled into the divided continent until their spirits merged into the land.


In anguish over his actions, Hayasusa deemed himself unworthy of walking among his siblings and lessors, and repeated his crime upon the north-western shores, condemning himself to eternal exile the same as Oronagi.


Ohirasu, unable to endure the regret caused by such a small wound to her form, sealed herself away within a western cave, where awaited her banished guardian wolf, and Eromi melted into the mountains surrounding his mistress, ever-watchful again.


Kyotsuka fled far to the south, secluding herself beneath the deepest lake imaginable.

With these Kami forgotten about in the intervening centuries, man arrived on distant ships and the wings of pokémon, and so, the legacy of Izagi and Izami were lost to fragmented myth.


Little remained to remind of those who came before... until their gradual resurrection at the hands of the Cult of Izaya.




Map and Locations

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  1. New Ihlysian; the largest city situated upon Western Izaga, it is home to Professor Aspen and many revived fossil species. Gym Leader Iris Alexandria recently constructed her Gym there to study beside the fairy specialist and her love-interest, Alchemist Ein.

  2. Mieru City; a city-wide museum to the history of Izaga, Ashido, Sandaia even further south, and with smaller sections toward the other known regions. It has been maintained by the Alexandria family for generations.

  3. Massugu City; a border city supplying the Erom Range and Erom Village with electricity and water purification via underground piping and cables.

  4. Erom Range | Erom Village; a small mountain range set deep into the ground, about which a diminutive set of ponds act as a focal point to the north-east. Legends indicate it is shaped after the body of the guardian Kami, Eromi, the wolf of Ohirasu herself. The relatively secluded Erom Village is located at the far end, installed deep into a maze of underground caverns, but hardy trees with deep roots can be found on many levels. Old tales are kept alive in oral tradition and reenacted on certain holidays. Gym Leader Rhuarc runs his Gym out of the heart of this isolated domain. The Phoenix Champion, Shujaku Ryoga, has adopted it as a secondary-home outside of his native Sandaia Region.

  5. Fisher's King Creekland; another primitive village and host to the Master Fisher competition every few months. Retired-Champion Amegai Oumi and the Oumi clan originate here.

  6. Karden District | Aorden Town; a mountain range shaped like a twisted heart. It trembles and sends tremors throughout it whenever a thunderstorm approaches, rumbling even the Fishbone Lakes nearby. It is the resting place of Izami's body, where she sank into the terrain after separating from Izagi thousands of years ago. Set in the offshoots of the Karden District, Aorden Town hosts experimental seismic activity programs that were later put to use in Uchuushinzou across the Southern border. The Swordsman, Aldrich Augustas, runs his team vigorously against the tremors to hone their reflexes.

  7. Southern Drakonwomb Island; a jungle requiring HM Cut to carve a path through the imported Carnivine and Victrebell waiting for unsuspecting trainers. It is home to the crazed Gym Leader Nathaniel Woods.

  8. Hakurori City; a great city besieged beneath constant winter from the nearby frozen lake, from which it takes its name. Professor Rachel Oleander holds her laboratory near the Eastern Corner, far away from prying eyes. Fire type species roam the city streets keeping the lamps burning and making sure that no one succumbs to the cold. Gym Leader Kiyo Inari resides upon the East-Southern city border.

  9. South Rink Town; a cyclist-centered town where amateurs and pros alike can stop and exchange tips, conduct battles, and heal up after a long, hard ride. Tourists are welcome to place bids or even participate in a race for a cheap fee, and time trial records are stored here. Amateurs tend to start here and head up and back in revolving cycles until they can attain the stamina to complete a full Rink Tour.

  10. West Rink Town; a friendly community of speed-manics. Cyclists compete to complete the Rink Tour in as quick a pace as possible, and Rink Races are held every Wednesday of the year. Cyclist Amber is the reigning Rink Tour Master.

  11. North Rink City; the last stop on the Rink Tour depending on the accepted route. It is notoriously exhausting to ride through and tourists are expected to travel by foot along elevated walkways.

  12. Senbai City; situated on the edge of a small range of hills and the Altonimbi Lake, Senbai City is a cultural refuge for the outcasts of the Sandaian region. Gym Leader Manda Rin runs his Gym here.

  13. Ennounoou Mountains | Ennou City; a steep set of spires and pillars of stone jutting into the sky. The city of Ennou was founded there by isolationists from the early human settlements to arrive in Izaga, developing into a sprawling city. Ennou City is connected together across the yawning chasm by great rope and stone bridges. Despite its old-timey feel, modern science has installed many amenities and luxuries beneath the surface. Some have called it a brother-city to Erom Village in this regard.

  14. Northern Drakonwomb Island; passage across the Ennou Bridge leads up from Shadow Dance Valley, where Gym Leader Sabata Santos resides. Dark-types favor the location.

  15. Izaga League; home to the Five Heralds, the leaders of the Izaga League, the Elite Four and Champion. Ferocious dragon- and wyvern-type species dominate the surrounding subterranean North and South Victory Road, from which the island takes its name. Oronagi was once trapped parallel to the underground domain by Hayasusa.

  16. Port Thulhurai; a heavy fortified town upon rocky shores, it is the only known dock available to those willing to sail to Thulhurai Island. It is forbidden for regular trainers and tourists to visit and requires League approval.

  17. Alcove of Knowledge; a reserved section of the great museum and library pertaining to dangerous subjects and artifacts. It is safeguarded by the Librarian, Nicholas Noah, and his assistants.

  18. Elysian Fields; a strange plain where a curious serenity becalms those who enter it.

  19. Thulhurai Island; the island that Hayasusa carved from the North-Eastern flank of Izaga and took as his refuge and exile. It can only be docked at between certain days of the month, and in certain months of the year due to ferocious sea currents and natural storms. Two tiny ponds teeming with trapped Relicanth are just one of the many small sites of disaster following the Attenborough Experiments twenty years ago. The International League has placed a ban on regular trainer access due to the danger present, which the Izaga League enforces.

  20. Fishbone Lakes; three lakes pressed closely together on the edge of Western Izaga. It is said that many ancient oceanic fossils may be discovered here as a result of the land and sea shifting over the eons.

  21. Pillars of Ohirasu; situated deep under the surface of the Erom Range, practically within the sea, this winding cavern is filled with thermal vents said to be the weeping rage of Ohirasu herself. Fire type species are naturally drawn to the humid environment, and members of the Flame Eromite clan dwell here.

  22. Hakurorrim Lake; a vast frozen lake situated on Eastern Izaga to the South-East. It has been confirmed to be the source of the permanent winter enshrining Hakurori City by Professor Oleander and the Inari Tribe, with many believing that the third member of the Yomi Trio dwells beneath the enduring frost.

  23. Altonimbi Lake; a warm pool where cold-blooded species nest.

  24. Tsuraigan Lake; an angular lake just beneath the Ennounoou Mountain range. It is here that Izagi sank into the terrain, and where legend speaks of as the point where he looks out from his tormented dreams.

  25. Uzushio Lake; a large whirlpool landlocked in the upper corner of Drakonwomb Island. Beneath its surface Oronagi slumbers fitfully, and in a small, forgotten alcove long since concealed by the rain waters that formed the Lake, natural reserves of alcohol once known as the Well of Inebriation await.

  26. Prehistoric Ponds; the watering hole for the ancient species brought back into the modern age by Johnathan Attenborough. Two Relicaiou have evolved to defend their children against the savagery of the Nidhrunch and Seuveranno population, an ongoing observation by the Eye In The Sky satellite attuned to the island twenty-four hours a day per International League mandate.

  27. The Road of Amegai; the standing position of then-Champion Amegai Oumi against the Ashido Militant Forces twenty years ago, where he raised tsunamis to destroy the rebellious uprising and later marched across the fragile border to establish the Gates of Amegai as a penalty and guard tower. It is notoriously difficult to traverse, requiring permission of the standing Champion, and members of the Oumi Clan still police the path.



History and Major Events


In the Far Ancient Past


  • Izagi, Izami, and Amenushi fall from the heavens to the great southern seas.

  • Emerging from their cocoon, they three combine their spirit, their will, and their fortitude and give rise to a vast, barren plane. With soil underfoot the Stardust Trio begin to fertilize the land with the seeds of their imagination, and soon the children of Izagi and Izami, Hayasusa, Ohirasu, Kyotsuka and Oronagi arise. They are dubbed the Kami, and at Ohirasu's bidding another companion arises in the form of a guardian wolf, Eromi.

  • Alongside these five, from Amenushi's insights a new generation of children, dubbed the Asura, are born. Chief among them is Valankor, and from the afterbirth of the twelve come a thirteenth unintentionally in the form of Goliant.

  • For long years the Stardust Trio and the Kami and Asura co-habit and explore the world about them, shaping it as they proceed. The first species from other regions begin to arrive as their migrating paths intersect where the newly risen land now rests.

  • Under Izagi and Izami's care the foreign population begins to change to forms suited to the hostile environment.

  • Goliant begins to hunt and feast unconditionally upon these softer creatures, encouraging the Kami and Asura to rally together and drive her deep south and beneath the surface where she may be sealed ere she devours the entire domain and turn her sights upon them next.

  • Disturbed at the actions which produced Goliant and by the hunger she possessed, Amenushi begins to consider the act of creation and manipulation of life to be a mistake.

  • His attempts to convince Izagi and Izami to cease their continuance and assist in exterminating the creatures of the land fails and, in time, leads him to call the Asura back to his side in order to go to war.

  • Izagi and Izami call back their own children and prepare to face their father. Valankor defects at this time and assists them, and under his insight craft vessels to weaken Amenushi's spirit should he come forward directly.

  • The War of the Twenty Deities begins and ends within a year, in which the Kami emerge victorious. The tortured land is sundered but for tenacious strips along a set of horizontal craters, allowing the ocean to flood in and fill the gaps, dividing North from South. To the South the Asura are banished, to dwell amidst the ruins where Goliant dwells.

  • Amenushi's rage and combative prowess are siphoned away into the twin-vessels Regiryu and Regiken upon trespassing into the North, and weakened spiritually Amenushi retreats. Hereafter his power fades and he becomes the first to drift out of a physical form and slumber within the land itself.

  • Gradually the Asura share in their father's fate but for Valankor, who remains a shadow observing the Kami. It is Valankor who introduces Oronagi to the Well of Inebriation, ultimately spurring Oronagi to act out upon the jealousies of his heart at the love shared by the Incarnations, Hayasusa, Ohirasu, and Kyotsuka.

  • With the mending of the land well underway and the restoration of life, Ohirasu grows weary of Eromi's constant presence at her side and exiles the wolf so that she may adore in the attention of these softer creatures they had sheltered in the War.

  • Thus without her faithful companion, Oronagi slips amidst the others and harms Ohirasu. In response Hayasusa once more intervenes and carves out the land by himself, having matured in strength, and repeats the act that once required twenty to accomplish, permanently sealing Oronagi alone and dividing East from West in the North.

  • Izagi and Izami argue over the merits of this act and come to an irreconcilable indecision. Izagi remains in the East while Izami flees to the West, taking with her Ohirasu.

  • In time Izami's spirit fades from her flesh into the land, as does Izagi's.

  • Their children retreat in sorrow and heartbreak to the most distant parts of the West and East from one another save Eromi, who remains loyal to his mistress even in her abjection.

  • Alone but for the weak creatures who have now taken to the broken land for home, Valankor assumes rule over the devoid domain before ultimately taking to slumber as all the rest.


Arrival of Man


  • Across the centuries more species migrate and establish themselves, while others have naturally evolved and dwell across all of East, West, and South.

  • Several hundred years ago the first ships of man sail deep enough south to reach the bifurcated region. With them come tamed Meep. Tentative colonies settle while others carry onward ever deeper south and west, some to reach what would one day be known as Ashido. Those who settle to Ashido are joined by flyers and sailors from even-farther away Sandaia, and the settling of the South begins.

  • Valankor awakens from his slumber to discover the advancement of species. He begins to study them in secrecy to see what he may exploit for his own entertainment.

  • Unknown exact date, Valankor begins turning sinful men across the South into Onigumo for his own petty satisfaction.

  • Three hundred years ago man has established a firm rule over what they have come to call Izaga, after the fragments of the deities society that have endured eons of weather and decay... and the occasional whispering of Valankor.

  • Those who settle to Ashido are strangely resistant to cultural trade and little contact passes between the two regions across the treacherous paths, while some small trade remains along sailing routes.

  • Two hundred years ago the Heraldry System of selecting rulers evolves into the current day format within Izaga. Many towns and cities have developed, as well as a diverse split of races, with some preferring the simplicity and seclusion of the mountains, others the lakesides and grasslands, and still more the frozen tundra.

  • One hundred years ago all of Izaga has been charted and settled but for Thulhurai Island. Izaga and Ashido acknowledge one another as separate Leagues with the boundary being the broken region gap.


Recent Past


  • Fifty years ago, Professor Linden accepts Dalian Aspen and Rachel Oleander as his aides. The brilliant children are often contrasts of one another and devoted to different means of studying.

  • Thirty years ago Professors' Aspen and Oleander officially succeed Linden for West and East Izaga respectively.

  • Their relationship falls apart, and Professor Oleander begins her reclusive retreat from the world in Hakurori City to search for answers amidst the largely unknown ancient civilization documented by the first settlers, while Professor Aspen turns to unearthing even more fossils and becoming the most prominent fossil archaeologist of his era.

  • Twenty-four years ago the first Rink Tour commences, drawing attention from cyclists the world over and helping establish the annual event.

  • Twenty-one years ago the rich and eccentric researcher, Johnathon Attenborough, begins experimenting with the local fossil-related species and attempting to replicate the research of Professor Aspen without his approval. Having successfully resurrected several ancient species, the Attenborough Experiments run wild and out of control and all humans involved in the affair are killed.

  • Twenty years ago Ashido declares war. The Izaga League Heralds answer the Ashido Militant Force under the orders of Champion Amegai Oumi.

  • Within several months the Heralds destroy all opposition and Champion Amegai begins the process of submission and reformation across Ashido, opening him up to the vast cultural differences between the two sister-regions.

  • Eighteen years ago Soryu Shiratori, Aldrich Augustas, Shujaku Ryoga, Ein Eldin, Mitchel Shire, and a handful of other trainers selected by the Heraldry System begin to train amongst themselves for the sake of becoming the next Elite Four and Champion. They call themselves the Champlings and conduct exceptional combat trials.

  • Unknown exact date, Valankor becomes attracted to the research being done by Professor Oleander and her aide, Sabata Santos, which would ultimately lead to the creation of the artificial Arceus instruments, Photon and Shadow Plate.

  • Ten years ago Izaya Tenryou breaches the regional gap outside of Champion Amegai's measures and arrives in utter secrecy into Izaga, beginning his campaign to learn the secrets of the forgotten Kami. He has already laid claims to Regiryu and Regiken for his own as of this time and finds a way to persuade Professor Oleander to assist him without the knowledge of her aide.

  • Several years ago, Valankor comes to work with Sabata Santos in order to further the awakening of the sleeping Kami. During this time the first officially recognized Shadow species, Kageon, is developed. This research would later be leaked by Professor Oleander to the International scientific community and hijacked by researchers behind the Orre Revolt and XD Incident.

  • Within six years ago, Soryu Shiratori completes the Izaga Conference and emerges as the next Champion.

  • Three years ago, Izaya Tenryou returns to Ashido to collect his allies and bring forth the secret Cult of Izaya to assist him. Oronagi is retrieved from the sunken cavern beneath Uzushio Lake, incensing Hayasusa enough to waken beneath Thulhurai Island. Scouts sent to infiltrate the Erom Range work out the locations of reverence from the people of Erom Village, unearthing slumbering Eromi and Ohirasu. Beneath Hakurorrim Lake, Gym Leader Kikyo Inari assists in the resurrection of Kyotsuka.

  • Two and a half years ago, Izagi and Izami are woken at last. The ravages o their slumber and heartache have warped their physical forms into demonic creatures, and their bitterness allows them to be easily swayed by Paladin Izaya into confronting each other. Their children reluctantly take sides in the feud.

  • The Heralds struggle to contain the violence and secure the sanctity of life.

  • At some point Champion Soryu tracks down and confronts Paladin Izaya, and under the intense psychic battle, Izaya is taken by Valankor to become yet another Onigumo.

  • Valankor dismantles the secret seals upon Regiryu and Regiken that have held back Amenushi's spirit for eons, rendering the golems inert.

  • Without their figurehead and leader, the remaining members of the Cult of Izaya begin to fray, mentally and physically, and are arrested to await trial.

  • At last the Heralds convince Izagi and Izami to cease fighting. During this period, Valankor is discovered to be the culprit behind the ancient disagreement and cut down once and for all by Hayasusa's sacred sword.

  • Two years ago Izagi and Izami have begun to heal from their wounds and work together to repair the land. Izaga is restored to the pre-awakening state.

  • Sabata Santos and Rachel Oleander are tried by the Izaga League. Sabata is found innocent of intentional harm while Professor Oleander bitterly surrenders and accepts her hand in the death and destruction.

  • Her secondary apprentice-turned-Gym Leader, Kikyo Inari, and distant Rhuarc are likewise tried and found innocent of intentional harm.

  • Six months ago the Kami have settled into reluctant lives of reverence among the people. Izagi and Izami have reunited as husband and wife and regained the ability to heal species at a touch.

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Izaga Region 'Dex


001 -- Techibuto.

Iron Beetle Fakemon.

Type:Bug/Steel.

Ability: Iron Soul/Intimidate.

Stage: Basic.

Height: 4' 4''.

Weight: 150 lbs.

Description: Born with a flexible iron chrysalis in place, the budding blade-tips  extending from their wrists are their only known methods of attack, and so Techibuto have been observed sharpening their weaponry like the Samurai of Sandaia on discarded Rhyhorn scales. When their legs toughen up a Techibuto can propel itself around at great speed.

002 -- Tetsubuto.

Iron Beetle Fakemon.

Type: Bug/Steel.

Ability: Iron Soul/Intimidate.

Stage: Stage 1.

Height: 5' 9''.

Weight: 200 lbs.

Description: The toughening helmet which shields their cranium are often utilized for Skull Bash contests amidst adolescents. When two Tetsubuto who are nearest to evolution clash they put to use the lengthening sickles on either arm in whirlwind skirmishes to establish dominance, and as a result of the mind-numbing screech which goes up their clashing can be heard from a mile away. They must find tougher sharpening stones from Rhydon to treat their misshapen sickles in the aftermath.

003 -- Tekkubuto.

Iron Beetle Fakemon.

Type: Bug/Steel.

Ability: Iron Soul/Intimidate.

Stage: Stage 2.

Height: 6' 5''.

Weight: 230 lbs.

Description: Upon immediate evolution, a Tekkubuto will be  soft and pliable as it was following hatching as a Techibuto. It takes tremendous reserves of energy to harden its body again and to attain a balance of springy-legs and wind-milling arms, but when the process has completed a Tekkubuto is comparable to a Hitmonlee in terms of flexibility, speed, and strength. They grind their scythes on active Rhyperior as a means of initiating training in the mainlands, and those that endure this brutal sharpening process are truly terrors to behold in combat.


004-- Plesame.

Magma Plesiosaur Fakemon.

Type: Dragon/Rock

Ability: Flash Fire.

Stage: Basic

Height: 3' 2''.

Weight: 90lbs.

Description: Plesame roamed in the subterranean magma vaults beneath ancient Izaga and other nearby regions. They competed with Slugma for molten rock and soil as nutrients and would not be above snacking on any of the rival pokémon that drifted too close. It is believed that Plesame's lack of fully developed tail or fore-fins lead to the extinction of  most of the species over time, as sudden volcanic flows during eruptions would jettison any caught in the wake to the surface. Very few fossils  have been found of their evolution's below ground. They were resurrected in the modern day by Professor Aspen.

005-- Pleoga.

Lava Plesiosaur Fakemon.

Type: Dragon/Rock

Ability: Flash Fire/Rock Head.

Stage: Stage 1

Height: 5' 4''.

Weight: 249lbs.

Description: Studies have indicated that Pleoga evolved near the end of the life-cycle of Plesame as a species. Those who survived the shock of the surface often floundered feebly back into the flow to little avail, and were forced to eke out a living hunting for Magcargo up until their time of death.

006-- Plesoguma.

Magma Plesiosaur Fakemon.

Type: Dragon/Rock

Ability: Flash Fire/Rock Head.

Stage: Stage 2

Height: 8' 4''.

Weight: 551lbs.

Description: It is hotly debated among fossil specialists whether Plesoguma were numbered in the dozens or fewer in the ancient world. Since being revived in modern times, all indications show that they are adept at skimming the ocean waves and   diving for extended periods of time, hypothesized to stem from a purely dragon-type origin before of thousands of years fossilizing underground left genetic flaws as a dual dragon/rock type species following revitalization.


007-- Koricub.

Arctic Cub Fakemon.

Type: Ice/Fighting.

Ability: Blistering Tundra.

Stage: Basic.

Height: 3' 3''.

Weight: 65 lbs.

Description: Dwelling in arctic conditions during the previous ice age, many Koricub learned to walk on their hind legs from studying Tyrogue hunting Mamoswine, and as a result developed their own imitation of martial arts to survive. A pack of Koricub working together could wrangle snorting Piloswine into submission, while their evolution's would go on to hunt the weightier choice of specimen. When the sun set they tended to lay together to conserve heat.

008-- Koricorve.

Arctic Wolfe Fakemon.

Type: Ice/Fighting.

Ability: Blistering Tundra.

Stage: Stage 1.

Height: 4' 1''.

Weight: 198 lbs.

Description: All of the muscles strengthened during their youth lead to Koricorve returning to all fours for chasing down prey at blistering speeds. A single swipe of a Koricorve's paw can pack as much of a punch as a modern day Hitmonchan, and it is believed that this, in conjunction with their natural urge to run, lead to the species roaming in wider and wider circles to hunt until they eventually cracked the icy grounds underfoot and were left to drift toward more tropical seas. It is not uncommon for divers around Alolan peninsulas to stumble across the remnants of a Koricorve skull today. A few starving Koricorve migrated as far as the Seafoam Islands during the last ice age where it is believed that they grew strong again on Seel and Dewgong packs sunbathing on the shoreline.

009-- Koricursa.

Arctic Fighting Bear Fakemon.

Type: Ice/Fighting.

Ability: Blistering Tundra/Thick Fat.

Stage: Stage 2

Height: 5' 9''.

Weight: 461 lbs.

Description: Koricursa went extinct world-wide around the same point that Mamoswine died off. Since being revived in the modern day Koricursa are known to be ferocious hunters and efficient swimmers. Whether it be on land stalking Meese on their own or in the sea hunting Lapras, a Koricursa is adept at tracking its prey and bringing them down with one terrifying swipe of the paw, and they have been known to chase off others of their own kind, including younger Koricorve and Koricub. To help curb their natural ferocity and strength, Professor Oleander developed inhibitor bracelets to be worn on all four limbs.


010-- Nidoran ♀.

011--Nidorina.

012--Nidoran ♂.

013--Nidorino.

014-- Nidoliege.

Refined Poison-point Fakemon.

Type: Poison/Dark.

Ability: Sicilian Dosage.

Stage: Stage 2.

Height: 5' 5''.

Weight: 109 lbs.

Description: A shrewd assistant who steps in to assist Nidoking and Nidoqueen, most Nidoliege are in actuality working to establish dominance over the local pack. The refined poisons that are brewed are specified to match up with each new pack that a Nidoliege incorporates itself into, and given their increased wit and cunning, Nidoliege are rarely confronted by disgruntled deposed-of rulers. They have been shown to brew a hormone-mutating poison for their own usage in order to better match the ideals of the Nidoking or Nidoqueen they intend to seduce and be rid of afterward. In habitats lacking a ruler, they are quick to gain control over the pack on their own.


015-- Zubat.

016--Golbat.

017--Morbat.

Dragon-blooded Bat Fakemon.

Type: Poison/Dragon.

Ability: Gluttony/Intimidate

Stage: Stage 2.

Height: 6' 6''.

Weight: 246.1 lbs.

Description: After years of drinking dragon blood, a Golbat may evolve into a Morbat. These terrifying apex predators have been known to draw blood from a stone, and not even Steel-type species are immune to their ferocious, serrated fangs. Fortunately for most who might encounter these dreadful flyers, they have been observed favoring only nights with a full moon to do their hunting, and then they will drink until their scaly belly is fit to burst. If you hear a sinister rasp on the air on such a night, seek immediate shelter.


018--Onix.

019--Imunix.

Deep Sea Stone Fakemon.

Type: Water/Rock.

Ability: Sturdy.

Stage: Stage 1.

Height: 31' 9''.

Weight: 495 lbs.

Description: First hypothesized in Johto as the 'crystal Onix', Imunix were discovered years later between Hoenn and Izaga around hydro-thermal vents, having accidentally bored down into a magma pot and been launched up into the ocean floor by the resultant eruption. Their glossy coated form has been at once smoothed and made even deadlier with jutting obsidian by turns. In a clash between pressurized Imunix and simple Steelix, the potent edge goes to the former, but the latter is the better defender.


020-- Cubone.

021-- Marowak.

022-- Culkor.

Cubone Father Fakemon.

Type: Fighting/Dark.

Ability: Battle Armor

Stage: Stage 1.

Height: 5' 2''.

Weight: 196 lbs.

Description: Many native tales describe the despair that drives a  young Cubone to pry it's mother's skull from her dead form and  the anguish it endures until evolution into a Marowak. Yet none  seem to ever describe Cubone's father, the Culkor, also known as the Bone Daddy species. Culkor are absolutely vicious  predators who abandon their mate as soon as an egg is laid, and will not refrain from devouring her if she continues to follow. Their favorite sport is savaging other species and plucking victory totems from the aftermath to add to their adornment. Ancient cave paintings  indicate that Culkor hunted humans just as horrifically as other species long ago, and it was only the  domestication and partnership of Flying-types that protected the fledgling tribes from extinction.


023-- Scyler.

Sickle-tip Mantis Fakemon

Type: Bug

Ability: Swarm/Steadfast.

Stage: Basic.

Height: 3' 5''.

Weight: 45 lbs.

Description: Much like Techibuto, Scyler have only  small blade-like protrusions instead of the great sickles of a Scyther. They follow their evolution around to learn how to hunt, and when a Scyler is deemed mature enough it is sent out on its  own and forbidden from returning to the pack until it evolves into a Scyther or dies.

024-- Scyther.

025-- Scycha.

Super Psychic Mantis Fakemon.

Type: Bug/Psychic

Ability: Swarm/Steadfast

Stage: Stage 2

Height: 6' 1''.

Weight: 145 lbs.

Description: Whenever a Scyther enters the Elysian Fields, the red-wrath that has been known to come upon their species from time to time is greatly amplified. Over time the  flux of wroth coupled with the environment induces a mutation in a Scyther's genome that will enable evolution into a Scycha, after which they  are cured of their bad temperament for life. Scycha  have been  known to wave off insults that would have sent a Scyther into  a blind rage and tend to ignore challenges from trainers alike unless they  sense  a benefit from responding, in which a Scycha can manifest terrible psychic attacks.


026-- Gojirakarp.

Ancient Magikarp Fakemon.

Type: Water.

Ability: Intimidate.

Stage: Basic.

Height: 15' 4''.

Weight: 355 lbs.

Description: A ferocious ancient-species brought back to life  in the modern day by reverse-engineering Magikarp and Gyarados DNA samples. It savages any other sea-life to enter into its turf and will go so far as to hunt down mates and offspring of the offender for hundreds of nautical miles. It is the first known creature to use the Arceus Plates as a limiter rather than an enhancement, raising the question of what their race did long ago to incur divine wrath.

027-- Magikarp.

028-- Gyarados.


029-- Eevee.

030-- Vaporeon.

031-- Jolteon.

032-- Flareon.

033-- Jimeneon.

Stone Eeveelution Fakemon.

Type: Rock.

Ability: Reconstitute.

Stage: Stage 1.

Height: 2' 2''.

Weight: 121 lbs.

Description: Jimeneon  are a resilient species and very  laid-back in temperament. If a limb  weakens from battle damage or  simple every-day deterioration and cracks  off, they will bring it back  to their trainer and then go out in search  of similar stones to shape  to their liking. Once a new limb is readied  they will bond to the new  pieces over a week. It is thought  that their ability to mend  themselves leads to an incredibly long  vitality, and dating analysis  has proven that some Jimeneon date back to the Edo period.

034-- Senseon.

Warrior Eeveelution Fakemon.

Type: Fighting.

Ability: Limber.

Stage: Stage 1.

Height: 2' 8''.

Weight: 55 lbs.

Description: Adept at reading the 'chi', more often mistakenly referred to as 'aura' of other beings, Senseon lives up to its name by sensing the movements an opponent is about to make and stealing the kinetic energy away for themselves. By storing this energy inside of their springy limbs, they can deliver knock-out blows from any angle.

035-- Grieveon.

Haunted Eeveelution Fakemon.

Type: Ghost.

Ability: Cursed Body.

Stage: Stage 1.

Height: 2' 4''.

Weight: 47 lbs.

Description: Thought to be the guardians of graveyards in olden days, Grieveon are steadfast and loyal spirits who cling to their masters even in death. They will stay true so long as the children and grandchildren of their master live, but after three generations, even their will can resist the call of the void no longer. The famous Portrait of Mourning held in a Kalos museum is said to depict an ancient king and his Grieveon reunited in death as they had been in life.

036-- Espeon.

037-- Umbreon.

038-- Paladeon.

Mail-clad Eeveelution Fakemon.

Type: Steel.

Ability: Battle Armor/Heatproof.

Stage: Stage 1.

Height: 3' 1''.

Weight: 152 lbs.

Description: The  scarlet plumage adorning its brow is said to be  reminiscent of the  banners carried into battle by warriors of olde.  Shortly after  evolution, a Paladeon's iron flesh is still soft  and malleable,  the only period in which it's trainer may - with great  care and  attention - craft additional plating and minerals into their  Paladeon's body. Legend recounts tales of the Golden Paladeon,  whose hide bore sparkling plates impervious to the  traditional weaponry  of the age and served the King of Wales with  utmost loyalty a thousand  years ago. They were especially sought after  by experienced squires  seeking to ascend to Knighthood, who would lay a  bet upon their Paladeon against their Knight's Rapidash  in rounds of jousting. If the squire's Paladeon  succeeded, it  earned their master fame and freedom in which to rise,  where if it was  otherwise, they only incurred another year of servitude.  Despite only a  rare handful of their race obtaining the Heatproof ability upon  evolution, most works of art from the Renaissance-era still depict them  locked into bitter fiery combat with Charizard, Salamence  and even Druddigon.

039-- Erdeon.

Ground Eeveelution Fakemon.

Type: Ground.

Ability:Sand Stream.

Stage: Stage 1.

Height: 2' 9''.

Weight: 70 lbs.

Description: Unlike their counterparts JimeneonErdeon  are soft as silk sands. They regularly disintegrate under  even so much  as a strong wind and can only maintain a solid state of  being when  dampened by rain or bathing, at which point their muddy  consistency  increases defense at the cost of speed. Legends tell of an  army of pet Erdeon serving the estranged Emperor Min of  Sandaia  that were caught in an inferno and permanently hardened  like stone,  only to be buried with him when the Emperor died of  heartbreak not long  after.

040-- Leafeon.

041-- Glaceon.

042-- 036-- Ryuveon.

Dragon Eeveelution Fakemon.

Type: Dragon

Ability: Multiscale.

Stage: Stage 1.

Height: 3' 4''.

Weight: 81 lbs.

Description : First sighted in the misty skies of a far-away land, Ryuveon were often mistaken for other Dragon-types given their origin from the simple Eevee, and their existence has largely been glossed over until recent times. Once it became known, Ryuveon rocketed to fame among Dragon Tamers and fanatics alike, but with its uncertain evolutionary requirements, few are those who have been successful in replicating the process for themselves.

043-- Sylveon.

044-- Kageon.

Shadow Eeveelution Fakemon.

Type: Shadow.

Ability: Doppelganger.

Stage: Stage 1.

Height: 3' 1''.

Weight: 60 lbs.

Description: Developed alongside the technology stolen for the XD Incident in remote Orre several years ago, Kageon is the first artificially-induced eeveelution and the first Shadow-type species to function properly. While they tend to be moodier than the average counterpart, their ability to dip into the shadows and emerge far away has made them greatly popular among the Ninja Clans, and they are an attentive, proud species.

045-- Hikareon.

Light Eeveelution Fakemon.

Type: Light.

Ability: Mirage Step.

Stage: Stage 1.

Height: 3' 2''.

Weight: 32 lbs.

Description: Where there is shadow, there will also be light. Produced from the Photon Plate following the success of the Shadow Plate Project under Professor Oleander's care, Hikareon are breathtaking and aloof creatures that take a very firm hand to guide. They prefer to conserve their energy and then release it in explosive bursts of light and destruction when upset or taught to obey commands.


046-- Porygon.

047-- Porygon-Q.

Scrambled Packet Fakemon.

Type: Normal/Rock.

Ability: Levitate/Trace.

Stage: Stage 1.

Height: 3' 4''.

Weight: 140.4 lbs.

Description: A Porygon that became caught on a  rock-mining server during a thunderstorm, its  electronic signal was  blasted apart into data packets by an electro-magnetic-pulse that same night. After reconciling its information again  it was  compromised by the damaged  server and became unrecognizable under its original state.  Porygon-Q's mind is unable to process high-streams of   information at any one time, but it makes up for the lowered throughput   by being more resilient to electronic maelstroms and establishing thick   firewalls and minefields that would stall a contingent of  Porygon-2.


048-- Dunsparce.

049-- Hirusparce.

Watching Snake Fakemon

Type: Fairy/Dragon.

Ability: Dreamer.

Stage: Stage 1

Height: 8' 11''.

Weight: 156 lbs.

Description: Old-world cultures worshiped Dunsparce  as a  sleeping deity. The awakened creature only appears under rare and   mysterious circumstances once in a hundred years, becoming  Hirusparce  temporarily. As such there are little concrete facts  to go off of, and  efforts to induce a permanent evolution have proven  tedious dead-ends. A  lost legend speaks of the day when all  Dunsparce will awaken at once to drive away the encroachment of  the midnight sun, as calculated by Regitec.


050-- Houndour.

051-- Houndoom.

052-- Houndades.

Hell-hound Fakemon.

Type: Dark/Fire.

Ability: Flash Fire

Stage: Stage 2

Height: 6' 4''.

Weight: 306 lbs.

Description: Found almost exclusively in the wild around volcanic regions where Terra Shards can be unearthed, Houndades are an extremely proud species who resist all efforts to tame them. Only those who have been reared since pups will concede a measure of obedience on the part of a trainer. From the moment of evolution the calcium deposits that had ceased formation as a Houndoom reactivate, leading to an increased mass of exo-skeletal armor. If this calcium is not trimmed and countered by trainer care on a regular basis over the first six months, the mass will continue to develop and completely surround a Houndades' body-- in the wild they will clash and gnaw to reduce unwanted bulk. Some callous trainers have been known to allow for such rampart growth while carving only enough to enable continued movement and feeding, presenting a truly haunting appearance.


053-- Shroomish.

054-- Breloom.

055-- Mushrodo.

Burning Mushroom Fakemon.

Type: Grass/Fire.

Ability: Effect Spore/Flash Fire.

Stage: Stage 2.

Height: 6' 2''.

Weight: 145.6 lbs.

Description: Mushrodo spit fire that is closer to acid than to flame, and with their deadly precision are not to be reckoned with shy of due protection. They thrive amidst humid, jungle-like terrain and are stubborn enough to take on any who crosses their path, including human Samurai, for which they make excellent retainer species when finally brought to heel.


056-- Koalite.

Charcoal Fakemon.

Type: Fire.

Ability: White Smoke

Stage: Basic.

Height: 3' 5 1/2''.

Weight: 210 lbs.

Description: The charcoal shell covering Koalite's  back  is always smouldering on the inside, sending out plumes of pale  smoke  from any cracks. If it smoulders without an  exit  point for a long period of time the shell will eventually explode.  Soldiers of the Ashido Militant Rebellion were known for deploying such powder-keg Koalites to the front-lines. In peaceful times, Koalite docilely follow  Torkoal around in search of coal to consume for food, but if a  predator threatens them, Koalite is more than able to launch  itself around in short bursts of speed like a battering ram.

057-- Torkoal.

058-- Torphite.

Charcoal Tortoise Fakemon.

Type: Fire.

Ability: Burning Spirit/White Smoke

Stage: Stage 2.

Height: 9' 8''.

Weight: 995.2 lbs.

Description: A theory goes that ancient Torphite came from the stars and were responsible for the KT Catastrophe that  wiped  out many ancient pokémon species long ago. The incredibly dense  shell  that they retreat into and which emits enough natural oxidization  to  survive for hours at a time even underwater proved that a  Torphite  launched into the upper reaches of the thermosphere by the Mossdeep  Space Center can not only survive re-entry but can deliver  a devastating  strike equivalent to an atomic bomb upon crashing into  the ocean. The  flames expelled from the craters in a Torphite's  shell can reach over 4000 degrees celsius.


059-- Relicanth.

060-- Relicaiou.

Longevity King Fakemon.

Type: Water/Rock.

Ability: Sturdy/Intimidate.

Stage: Stage 1.

Height: 6' 3''.

Weight: 440 lbs.

Description: Long hypothesized for the occasional Abyssal Tableau recovered from Unova's Abyssal Ruins, which depicted schools of Relicanth surrounded by an uncertain species with a colossal stone skull, Relicaiou were eventually confirmed upon bringing relics from the Ruins into contact with Relicanth. It's immense head is capable of battering through solid steel cages, and the jagged teeth  cast in a perpetual grin can  easily grind down all but the most  resilient of ancient or modern scales. While capable of swimming on it's four enlarged and hardy fins,  it must compensate for the weight of it's skull when it travels for any  serious distance, and the fifth fin  emerging from it's back as well as the stone-fins at the ends of it's  face serve as stabilizers to keep it from tipping over.


061-- Drifloon.

062-- Drifblim.

063-- Drifberg.

Zeppelin Fakemon.

Type: Ghost/Flying.

Ability: Unburden/Flare Boost.

Stage: Stage 2.

Height: 8' 2''.

Weight: 159.9 lbs.

Description: These large zeppelin-like spirits can play host to a  handful of people at a time and fly high into the stratosphere. They were all the rage eighty years ago until a rogue Drifberg carrying rich Unovan merchants caught afire out of spite and fell out of the sky, killing its passengers. Since then Drifberg have gone out of style and very few are ever seen today except for in museums and historical documentaries.


064-- Riolu.

065-- Lucario.

066-- Lucabys.

Judgment Fakemon.

Type: Fighting/Dark.

Ability: Steadfast.

Stage: Stage 2.

Height: 9' 2''.

Weight: 209 lbs.

Description: Worshiped in elder days and distant regions as a  type of warrior-god of the shadows, Lucabys  wielded  considerable fame and power over the known world. The  Aural-scepter  they carried allowed them to view the deeds in life of every human around them, casting judgment, and further still  to banish those  irredeemable into the Torn World as punishment.  In time their  race matured enough to understand what such power could  do, and in a  unanimous decision, they retreated to the fringes of human  history and  fell out of favor and memory until all that remained of  their legacy  was myth and the statues buried deep beneath the sands around the world. In  the modern day, revised accounts speak of them as the watchers of  monsters and  men alike. When they find a being burdened by a  tainted  Aura, they gather together to make a decision; continue  watching  and waiting, or banish them. Much to the dismay of modern history, they have tended to react with caution and reserve for the sanctity of life more often than not.


067-- Carnimbra.

Nimble Dark-dwelling Fakemon.

Type: Grass/Dark.

Ability: Overgrow.

Stage: Basic.

Height: 1' 3''.

Weight: 4.8 lbs.

Description: Bred to adapt to the environment of Drakonwomb Island, the first Carnimbra were discovered lurking around larger Carnivine packs. They favor darkness and will dart away from the light to lay down roots and gather nutrients, be it on the ground, on the walls, or even on the ceiling, where their tiny vines can capture unwitting prey.

068-- Carnivine.


069-- Cottonee.

070-- Whimsicott.

071-- Dryaduvet.

Disguised Cotton Fakemon.

Type: Grass/Fairy.

Ability: Growth/Chlorophyll.

Stage: Stage 2.

Height: 5' 8''.

Weight: 71.2 lbs.

Description: Free-spirited and childlike, Dryaduvet like to run around in forested areas and play games with passersby.  When they find lost or lonely travelers they offer to guide them back to civilization, and will offer the fluff of their bodies on cold winter nights. It is believed that if more Dryaduvet lived in Kalos, the advent of Phantump and Trevenant would rarely have arisen.


072-- Pawniard.

073--Bisharp.

074-- Queensaff.

Regal Staff Fakemon.

Type: Dark/Fairy.

Ability: Defiant.

Stage: Stage 1.

Height: 5' 4''.

Weight: 134.8 lbs.

Description: Queensaff were first discovered in an abandoned castle in the Scottish highlands twenty years ago, directing hosts of Pawniard and Bisharp against opposing Ralts, Kirlia, Gardevoir and Gallade. No one knows where this intense rivalry stems from, but it is known to be the catalyst for enabling female Pawniard into evolution over time.

075-- Dukatana.

Regal Sword Fakemon.

Type: Dark/Fairy.

Ability: Defiant.

Stage: Stage 2.

Height: 6' 1''.

Weight: 179.2 lbs.

Description: Dukatana have been found to only evolve from Bisharp who have triumphed over Gallade after many years of rivalry. Research has shown that shared DNA from the continual skirmishes wove into Bisharp's own genetic coding and altered it as if by magic. They are a reserved species holding back a berseker's fury.


076-- Meep.

Tiny Moose Fakemon.

Type: Normal.

Ability: Hustle.

Stage: Basic.

Height: 3' 1''.

Weight: 45 lbs.

Description:Meep have been hunted across the great icy  planes for hundreds of years. It is believed that early settlers to the  Izaga region carried docile Meep with them by the dozen.  These small moose like to graze in the Elysian Fields to escape  predators, and some Scycha go so far as to shepard them; though  if this is for the benefit of the Meep or for the maturing  Scylar practicing their stalking technique is still under great debate.

077-- Meese.

Angry Moose Fakemon.

Type: Fighting.

Ability: Intimidate.

Stage: Stage 1.

Height: 7' 7''.

Weight: 551 lbs.

Description: Man learned long ago to hunt Meese only when  food was scarce or they had the benefit of an Arcanine for aid.  An enraged Meese is capable of bowling down great pine trees with  a single crack of its head and the magnificent rack of horns. As with  Koricursa, their ferocity was restrained with inhibitor bands to  reduce attacks on roaming trainers around Hakurori City.


078-- Adament.

Male Chlorophyl Fakemon.

Type: Rock/Grass.

Ability: Sap Sipper.

Stage: Basic.

Height: 7' 3''.

Weight: 479 lbs.

Description: Despite it's seemingly mossy exterior,  Adament  is almost ninety-nine percent solid rock beneath, and  the upper torso  and chest is particularly dense with pigmented plates to confuse predators. A slow vine creeping through its core and occasionally breaking  through to the  surface allows for the nutrients it has collected during  slumber to  manifest in fresh camouflage even in winter months.  When  an Adament  requires rest, they will seek out dense forests to  nest in and then  hunker down for a period of up to thirty years at a  time, during which  their root-like toes will sink into the ground and  allow the vine to  dig deeply into the earth and drink freely. Up to  three acres can go  missing when particularly low on nutrients, and on  occasion the vine  will even dig into the roots of other trees or  rival Adament to consume them from the inside out, thus  destroying competing foliage and leaving nothing but decay by the time  they awaken.

079-- Event.

Female Chlorophyl Fakemon.

Type: Grass/Rock.

Ability: Limber/Sap Sipper.

Stage: Basic.

Height: 3' 7''.

Weight: 82 lbs.

Description: There is no doubt that Event is a diminutive  species, but what it lacks in size, it  more than makes up for in  flexible agility and ferocity. A single Event is capable of chasing off a nest of Ekans, who tend to favor the swampland's  where they rest for weeks at a time.  As with most shrubbery and plant  life, it takes nutrition from what  sunlight it can find, and when  otherwise Event will stab one tiny, sharp  foot into a wedge in another  tree and leach out their collective energy,  leaving nothing but a  withered husk behind. Like their mossy counterpart,  AdamentEvent has longed to be reunited despite the vast oceanic trench  separating Eastern Izaga and Western Izaga.  Now that  humanity has bridged the continental gap, the two species have  been  able to find one another at long last and rekindle their symbiotic relationship.


080-- Apsna.

Gold-plated Snake Fakemon.

Type: Ground.

Ability: Battle Armor.

Stage: Basic.

Height: 2' 6''.

Weight: 195 lbs.

Description: Believed to be native to the Aenkagi desert region of distant Sandaia, these bejeweled and preciously-armored  serpents have been found all  across the world guarding ancient ruins  and the tombs of dead kings. The  gem upon their crown has been found to  reflect both the current mood  and to act as a homing beacon for any of  its brethren nearby, and when  hordes of Apsna gather, an Apska soon emerges to drive away thieves and treasure hunters  alike. When infuriated their bite is as strong as a Granbull's.

081-- Apska.

Gold-plated King Snake Fakemon.

Type: Ground/Poison.

Ability: Battle Armor.

Stage: Stage 1.

Height: 7' 2''.

Weight: 452 lbs.

Description: Wherever you find its pre-evolution, Apsna,  you will surely find a lone Apska  stationed somewhere nearby,  oft times buried in the sands at rest with  only the jeweled crown  peaking up to lure foolish treasure hunters to  their doom. Despite its  bulk, an Apska can strike in 0.5 seconds,  head-bashing the  victim to disorient them and then sinking its fangs  deep. The poison  gestating in its sacks have been found to dissolve dragon scales,  let alone human flesh and bone.


082-- Kit'ten.

Divine Cub Fakemon.

Type: Fire

Ability: Flash Fire.

Stage: Basic.

Height: 2' 8''.

Weight: 41 lbs.

Description: If you ever feel like you are being watched when you visit a temple, check around for these clever creatures posing as statues. Kit'ten have been used as guardians and loyal servants to monks for centuries, viewed as divinely appointed figures for their golden crowns and bracelets around each paw. Their seemingly mellow and coy personalities hide the raging fire within, which explodes from their fur when confronting thieves. They have an intense rivalry with Nickit.

083-- Kursima.

Divine Lion Fakemon.

Type: Fire.

Ability: Flame Body.

Stage: Stage 1.

Height: 7' 9''.

Weight: 405 lbs.

Description: Those suffering from the effects of a Ninetales curse should always seek out a Kursima, whose sacred bell will siphon the debilitating effects and store the cursed energy inside to unleash upon hostile invaders. When incensed, Kursima's flaming pelt erupts, giving it the appearance of an avenging demon.


084-- Cerygret.

Kingfisher Fakemon.

Type: Water/Flying.

Ability: Keen Eye/Hydration.

Stage: Basic.

Height: 0' 6''.

Weight: 1.3 lbs.

Description: Found exclusively among the Fish Bone Lakes of Izaga, Cerygret and its evolution are the pride and joy of the Oumi clan. These diminutive birds are said to control the waves when they flap their wings, and can dive beneath the stilled surface to strike at Magikarp in the deeps in one smooth motion.

085-- Ardegret.

Great Kingfisher Fakemon.

Type: Water/Flying.

Ability: Keen Eye/Hydration.

Stage: Basic.

Height: 3' 6''.

Weight: 6.8 lbs.

Description: If Cerygret can control waves, then Ardegret have mastered them. A flock of Ardegret flapping together can bestir a typhoon-- or quell one. They are as at home on dry land stalking after large prey as wading into the lakes and beneath the sea to find their meals.


086-- Dynabyte.

Implosive Shark Fakemon.

Type: Electric/Poison.

Ability: Volt Absorb/Poison Touch.

Stage: Basic.

Height: 2' 1''.

Weight: 54.9 lbs.

Description: First found during raids by the International Police upon widespread pharma labs dabbling in illegal productions,  Dynabyte consume materials that are too hazardous to be dumped underground or  left unattended for long, and when full conveniently  metabolize the waste in a series of internal bursts. The dubious grin on a Dynabite's face belies the ticking time-bomb inside.

087-- Glycegulp.

Exploding Shark Fakemon.

Type: Electric.

Ability: Poison Absorb.

Stage: Stage 1.

Height: 4' 8''.

Weight: 229.6 lbs.

Description: Capable of consuming the entire toxic spillover from  a small city every day, Glycegulp are used around reactor  facilities to keep excess Grimer and Muk  populations  under control, and have been known to devour the Poison-types when  production is slow. Over the course of a day Glycegulp  will  pause to vent the built up energy in controlled explosive bursts  of electricity, producing the equivalent of 1.21 gigawatts every hour.


088-- Fwlchore.

Sword in the Stone Fakemon.

Type: Rock/Steel.

Ability: Levitate.

Stage: Basic.

Height: 3' 9''.

Weight: 230 lbs.

Description: Said to have inhabited the far distant Celtic lands during the Dark Ages, a mischievous Mismagius laid King Ur's and all his knights swords into a hundred lake-side boulders while they slept, unintentionally awakening the race of Fwlchore. In the long centuries since many a man, woman, and child has tried to pry those magically enchanted swords free to no avail. Only by bathing in the water of its homeland again will a Fwlchore relinquish the blade in its noggin, and only after their trainer has earned its respect.

089-- Caladmore.

Sword from the Stone Fakemon.

Type: Steel.

Ability: Rock Head/Light Metal.

Stage: Stage 1.

Height: 5' 9''.

Weight: 439.4 lbs.

Description: After centuries of time the sword in its head left  mineral deposits throughout Fwlchore's stony flesh, which  activated upon the sword's removal and immediate evolution into  Caladmore. Considered by some to be an interpretation of the  dullahan myth for the head is solid whilst the body hollow,  Caladmore are loyal knights and retainers for their trainers, and  when paired with Doublade or Aegislash,  they make truly  impressive pairs. A recent renascence fair has begun  reenacting tales  from the Welsh kingdoms using such pairings with the  addition of Paladeon, Escavalier, and Druddigon to great  amusement.


090-- Kotsuba.

Bone Horse Fakemon.

Type: Ghost.

Ability: Lethality.

Stage: Basic.

Height: 6' 6''.

Weight: 114 lbs.

Description: In  the Feudal Era, these carrion-lords were drawn  to the battlefields of  Samurai, where they feasted upon the flesh of  the dead and cleaned their  bones for the Miko and Monks to bury  afterward. It is thought that this  process preserved the soul of the  individual while it lasted, granting  many the chance to make amends and  beg forgiveness for their sins and  failings before they were ferried  into the afterlife upon Kotsuba's back.


091-- Seuverdax.

Fake Dragon Fakemon.

Type: Rock/Dragon.

Ability: Levitate.

Stage: Basic.

Height: 5' 6''.

Weight: 289 lbs.

Description: Though they can  not fly great distances despite their underdeveloped wings,  they can  hop about very easily in leaps and bounds comparable to an Olympic long-jumper, and are adept at using warm currents to glide from  treetop  to treetop. A series of terrible accidents on Thulhurai Island twenty years ago condemned the species to public scrutiny and hatred  following  the failed attempts of the eccentric multimillionaire and  fossil  resurrection specialist Johnathan Attenborough to run an  exhibition  park featuring his over-bred and ill-tempered population. The vicious storms and currents surrounding the island prevented rescuers from intervening for nearly a month after the hordes of Seuverdax broke free and began hunting the development crew eagerly. Henceforth,   only trainers that have been approved by the Izaga League locally and the International League globally are permitted to attempt the capture  of Seuverdax, let alone their horrific evolution.

092-- Seuveranno.

Savage Dragon Fakemon.

Type: Rock/Dragon.

Ability: Intimidate.

Stage: Stage 1.

Height: 9' 6''.

Weight: 496.2 lbs.

Description: These  monstrous dragons have an intelligence that  borders on maliciousness and cruelty. They lay traps for  unsuspecting prey and go on  rampages to drive their victims into  prepared areas. When Nidhlong were introduced by scientists, Seuveranno finally met its match in ferocity and has  since been observed finding ways to overcome the Nidhrunch and  Nidhlong populations.


093-- Nidhrunch.

Stalking Tyrant Fakemon.

Type: Dragon/Steel.

Ability: Strong Jaw.

Stage: Basic.

Height: 4' 8''.

Weight: 278 lbs.

Description: Nidhrunch co-existed with Tyrunt  on  many ancient continents and were in constant clash for prey. As such they ingested iron meteorites and developed plating across their bodies. They are capable of exhibiting biting force in excess of SharpedoGarchomp, or Relicaiou combined. The tufts of mane coming  from around the head are a rivaling crown meant to intimidate prey. Since being resurrected upon Thulhurai Island, they  have taken to hunting the Seuverdax population with gusto.

094-- Nidhlong.

Artificial Tyrant Fakemon.

Type: Dragon.

Ability: Strong Jaw.

Stage: Stage 1.

Height: 9' 8''.

Weight: 556 lbs.

Description: Scientists looked at Nidhrunch and thought to  improve upon its ferocity. As Nidhrunch was already at the end  of its natural evolution cycle much like Aerodactyl, its DNA was  taken apart and revised with the properties from the Arceus  Plates.  It shed the bulky Steel-typing and was given front limbs, a  lighter,  longer body, and a hunger for other species. Some have  compared the  resultant creature, dubbed "Nidhlong", an  abomination. Others  praised the advancement in gene manipulation. Only a  handful were ever produced before the International League shut down the research  project, but the mutations have since bred true in offspring; more Nidhrunch are evolving on their own into Nidhlong.


095-- Rimefang.

Dagger-toothed Feline Fakemon.

Type: Ice.

Ability: Snow Cloak.

Stage: Basic.

Height: 2' 3''.

Weight: 129.9 lbs.

Description: Co-existing with Mamoswine tens of thousands of years ago, Rimefang are short, densely compacted predators who use jutting teeth made out of temporary frost to penetrate their prey's thick, furry hide. These artificial fangs then break off and evaporate, leaving the prey with fresh wounds, and by repeating this tactic, the prey soon loses too much blood to resist. Since being resurrected in modern times, an obedience collar produced by Professor Oleander ensures they do not run amok in Hakurori City.

096-- Sumisaber.

Saber-toothed Feline Fakemon.

Type: Ice.

Ability: Snow Cloak.

Stage: Stage 1.

Height: 3' 9''.

Weight: 251.6 lbs.

Description: Sporting vast fangs and wicked claws of solid ice, Sumisaber delivered the killing blows that their pack of Rimefang were unable to, and thus were apex predators during their natural lifetimes. Modern Sumisaber have incorporated the obedience collar into their form during evolution, proving incredibly loyal to their masters yet threatening toward others, as evidenced by the dark hoarfrost that grows around their neck when they are preparing to hunt.


097-- Larvanite.

Crawling Crystal-eater Fakemon.

Type: Bug/Dragon.

Ability: Rough Skin/Swarm.

Stage: Basic.

Height: 2' 8''.

Weight: 158.6 lbs.

Description: Newly hatched Larvanite have no crystalline coating to defend themselves, and being blind at birth they typically fall prey to Carnimbra who are lithe enough to snatch the vulnerable dragons and flee. As Larvanite mature they seek out the gemstones dotting the ceiling and walls of South Primary Victory Road to chew on and ingest, gradually toughening their maw and scales with the minerals.

098-- Chrysanite.

Protected Crystal-eater Fakemon.

Type: Bug/Dragon.

Ability: Shell Armor.

Stage: Stage 1.

Height: 3' 11''.

Weight: 301.2 lbs.

Description: Having eaten enough serandite gems, Chrysanite are covered in a gleaming chrysalis and hang in place to digest. During this period they never move from where they have evolved, but the chrysalis will open to allow its dexterous and deadly tongue to dart out and snatch up any other species around it-- be they Carnimbra, young Larvanite, or a trainer's unwitting flying type.

099-- Petranite.

Petrifying Crystal-eater Fakemon.

Type: Bug/Dragon.

Ability: Rough Skin.

Stage: Stage 2.

Height: 6' 6''.

Weight: 390 lbs.

Description: Petranite are terrifying creatures. Having emerged from their chrysalis at last, they camouflage themselves with their wings and scales and lay in wait for unsuspecting prey to approach. Then they flash their petrifying gaze and paralyze the prey, leaving it fully aware when Petranite approaches to devour them alive. They are kept under control by the barrier erected around trainer-oriented paths, but caution should still be observed should one approach their open territory.


100-- Azdaggr.

Ceremonial Knife Fakemon.

Type: Fairy/Dark.

Ability:

Stage: Basic.

Height: 1' 1''.

Weight: 1.6 lbs.

Description: Wielded in terrifying old world ceremonies, which some experts believe were partly influenced by Azdaggr's own appetite, they are chiefly found in ruins. Many an unsuspecting Archaeologist has lost their life when they carelessly unearth an Azdaggr and cut themselves upon its serrated edges.

101-- Mayamask.

Ceremonial Mask Fakemon.

Type: Fairy/Dark.

Ability:

Stage: Stage 1.

Height: 1' 8''.

Weight: 6.1 lbs.

Description: After an Azdaggr has consumed enough blood, it will evolve into this grim mask and drink the blood of anyone who unwittingly puts it on with the hidden feelers along its underside. It won't stop until the victim has been completely drained, and then it lurks in the shadows until fresh prey comes along. There have been reports of Mayamask wearing a host until it can arrive in a better environment to feed, which is believed to tie back into the ancient myth of the vampire.


102-- Regitec.

Seeing Statue Fakemon.

Type: Psychic.

Ability: Forewarn.

Stage: Basic.

Height: 6' 7''.

Weight: 329 lbs.

Description: Built by an old-world tribe to host their  imagination, Regitec  became their computation device and  assisted in astronomical calculations. It went silent one day and  refused to respond no matter what the people asked or threatened. Regitec was eventually  sealed up inside of a forgotten tomb as  punishment for betraying the  people's desires and there it waits to  this day for an awful scenario to  follow out the path of a long-ago prediction.


103-- Goliant.

Light-devouring Spider Fakemon

Type: Bug/Dark.

Ability: Great Hunger.

Stage: Basic.

Height: 7' 5''.

Weight: 358.1 lbs.

Description: An eldritch spider that roamed the original  Izaga-Ashido region following Izagi, Izami, and  Amenushi's creation process, Goliant  hunted down any who trespassed into her designated domain and devoured  the life-force they  bore to fuel her own, until being driven back by the  Kami and Asura to  the hollows deep underground where she waits to this  day. Miners working on the stabilization system for the Uchuushinzou Mountain Range accidentally unearthed Goliant's ancient lair and were forced to  retreat when she awoke with a terrible hunger.


104-- Eromi.

Burnished Guardian Fakemon.

Type: Fire/Flying.

Ability: Flash Fire.

Stage: Basic.

Height: 5' 9''.

Weight: 150.9 lbs.

Description: Ohirasu's companion and guardian,  Eromi soared through the skies and ran with the Northern Wind across the land to chase off threats. It is believed that Ohirasu  grew weary of Eromi's fierce defense and sent the great wolf  away so as to open more admirers to her beauty, and thus shunned, Eromi was absent to defend her from Oronagi's foolish ire.


105-- Oronagi.

Snake Kami Fakemon.

Type: Poison/Fighting.

Ability: Sake Influence.

Stage: Basic.

Height: 9' 3''.

Weight: 390 lbs.

Description: A snake that assumed the guise of a god and tormented the land long ago. Oft times drunk and volatile,  Oronagi finally assaulted the sun goddess Ohirasu, drawing  Hayasusa's bitter wrath down upon the entire dominion it had roamed. Drakonwomb Island was carved out of the center of  the region and established the decisive split into Eastern Izaga  and Western Izaga, leaving Oronagi all to its lonesome self across the intervening years until it drank itself into eternal slumber.


106-- Kyotsuka.

Frost Incarnate Fakemon.

Type: Ice/Ghost.

Ability: Divinity Abyss.

Stage: Basic.

Height: 4' 3''.

Weight: 94.6 lbs.

Description: Revered in ancient days as the Kami of Silent  SnowKyotsuka spent much of her time alone but for other spirits  who sought  her comforting presence. With the lustrous Yasakani-no-Magatama in her hands all the spirit world was laid bare  before her sight, and her  command over ice grew in magnitude to match the energy siphoned from  that otherworldly plane. Following the end of the War of the Twenty Deities, and Oronagi's  separation, she fled to Hakurorrim Lake and dove down to the bottom,  allowing her power to run wildly and freeze the lake- and her tortured spirit-  whole.

107-- Ohirasu.

Fire Incarnate Fakemon.

Type: Fire.

Ability: Divinity Eruption.

Stage: Basic.

Height: 4' 6''.

Weight: 121.4 lbs.

Description: Revered in ancient times as the Kami of Burning Flames, Ohirasu prided herself on her prowess and glowed as brilliant as the sun itself at her best, as owed to the  sacred mirror shards weaved into her garb. It is believed that  these shards are what lured Oronagi  to her along with all the  rest of her admirers. She is considered  second in strength amidst her  brethren only after factoring in Hayasusa's great sword,  elsewise her command of fire cannot be matched when her mood is firm.  When the land was broken and her family splintered  apart, she sought  solace with her wolf Eromi in the land where her mother's spirit laid, Western Izaga and the Erom Mountains.

108-- Hayasusa.

Lightning Incarnate Fakemon.

Type: Electric.

Ability: Divinity Storm.

Stage: Basic.

Height: 7' 2''.

Weight: 201 lbs.

Description: Revered in ancient Izaga as the Kami of Absolute Lightning, Hayasusa protected his sisters,  Ohirasu the sun goddess and Kyotsuka the moon goddess  fiercely from the drunken rampages of their distant brother, Oronagi.  The great golden wheel hovering behind his back is said to bristle with sparkling electrons at but a single touch of his hand, allowing instant command of any known electric-type attack. He  fought the sword-and-tankard of Oronagi using a blade forged of  chain-lightning, the Ame-no-Habakiri, which was later reproduced  on an unrelenting scale to carve the Izaga region in twain and  permanently exile Oronagi from the rest of their family. It is  said that when the anguish of his  parents reached its apex and they  sealed themselves into the splintered  land, Hayasusa felt  immense guilt and departed for the farthest edge of Eastern Izaga to carve a new island for self-exile.


109-- Izami.

Isle Creation Fakemon.

Type: Water/Psychic.

Ability: Separation of the Heart.

Stage: Basic.

Height: 11' 10''.

Weight: 660.6 lbs.

Description:  By entwining the fingers of her left hand into her  husbands right, the wheel at her back will become infused with the  nature of creation, and  allow for miracles to be brought forth. New pokémon are born from their unity, or old ones reincarnated into new  eggs, while wounds presented before them are sealed and injury  regenerated from.

110-- Izagi.

Isle Creation Fakemon.

Type: Water/Psychic.

Ability: Rebirth.

Stage: Basic.

Height: 11' 9''.

Weight: 678.3 lbs.

Description: Balancing in mid-air in a pose of peace, Izagi is bound by ropes and blindfolds to hide the scars of the Sundering Sorrows long ago. The draconic wrath which once filled his spirit remains in the azure scales worn like talisman. By entwining the fingers of his right hand into his wife's left, the wheel emerging from his shoulders with glow with the light of creation.

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As I continue to compile all of the various notes made these last several years and look back on the state of the Izaga Region and Fakedex, I realize that the numbers can be filled out with further entries while some that are already present must undergo revision work--be it to their concept data, or to their sprite, if not both.

Another matter that I once prided myself on is that the Izaga'dex does not include any slots for the natural species that come before or after certain fakes, something which I had seen other fakedexs do and that I had never approved of. Recently I've come to change my mind on this. The next time that I update the current Izaga'dex submission, it will have the amended numbers(up to 90 at present) with the pokemon sprites featured instead as shadows to indicate that while they are now represented, they are also not the point of the fakedex, which is to shine light upon fake species whether or not they evolve into or from the original pokemon.

So for example, while Scyler is #10, Scyther is featured as #11 with Scycha now bumped up to #12. I have also opted to rearrange quite a few of the slots so that they are typically clustered by type, while still maintaining the Kanto-Johto-Hoenn-Sinnoh-Unova order on each respective row, through to slot #81. After that we will likely see a return to the looser type arrangement.

Wyveon has been amended to Ryuveon(#61), and as such will receive an updated sprite. Other slots that will receive updated sprites with time are: Houndades(#15), Gojirakarp(#30), Lucabys(#39), Paladeon(#58) and Senseon(#59), Kit'ten(#84), Izami(#??) and Izagi(#??), and lastly Mewthree(Secret #??). In time, the starter lines will each be updated as well, but that is for much further down the road than the rest.

Some of the new species intended to be added are a pair of Ice types to suit Hakurori City, a Fairy/Dark ceremonial dagger species with ties to old civilizations, and at least two more dragon species for Drakonwomb Island given that the dinosaur-dragons are kept at Thulhurai Island to the north-east. As I determine what else can fill the remaining empty slots through to #99 before including the semi-legendaries and legendaries from #100 onward, I will update this journal. I'm aiming for an early 2020 completion rate for everything sprite-related.
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In conjunction with the Izaga Region spritedex, I decided it would be helpful to have a listing of the Fakedex descriptions from beginning to end. This will allow me a place to store data accumulated for those who do not yet have entries available as stand-alone submissions because their sprites are as of yet incomplete. In addition I plan to do the same for the Ashido Region once I've updated the empty spritedex with relevant names, IDs, and typing. Consider the below to be the most accurate versions over the original entry information found on the individual pages at present.

Izaga Region Fakedex

001 -- Techibuto
Iron Beetle Fakemon.
Type: Bug/Steel.
Ability: Iron Soul/Intimidate.
Stage: Basic.
Height: 4' 4''.
Weight: 150 lbs.
Description: Born with a flexible iron chrysalis in place, Techibuto are dull gray until they begin to near evolution, by which point the pigmentation of their flesh will have gradually softened toward shades of chrome-green. The budding blade-tips extending from their wrists are their only known methods of attack, and so Techibuto have been observed sharpening their weaponry like the Samurai-caste of old on discarded Rhyhorn shards. When their legs toughen up a Techibuto can propel itself around at great speed.
002 -- Tetsubuto
Iron Beetle Fakemon.
Type: Bug/Steel.
Ability: Iron Soul/Intimidate.
Stage: Stage 1.
Height: 5' 9''.
Weight: 200 lbs.
Description: The toughening helmet which shields their cranium are often utilized for Skull Bash contests amidst adolescent youths. When two Tetsubuto who are nearest to evolution clash they put to use the lengthening sickles on either arm in whirlwind skirmishes to establish dominance, and as a result of the mind-numbing screech which goes up the clash can be heard for miles around. They must find tougher sharpening stones from Rhydon to treat their misshapen sickles in the aftermath.
003 -- Tekkubuto
Iron Beetle Fakemon.
Type: Bug/Steel.
Ability: Iron Soul/Intimidate.
Stage: Stage 2.
Height: 6' 5''.
Weight: 230 lbs.
Description: Upon immediate evolution, a Tekkubuto will be soft and pliable as it was following hatching as a Techibuto. It takes tremendous reserves of energy to harden its body again and to attain a balance of springy-legs and wind-milling arms, but when the process has completed a Tekkubuto is comparable to a Hitmonlee in terms of flexibility, speed, and strength. They grind their scythes on live Rhyperior as a means of initiating training in the wild, and those that endure this brutal evasive and sharpening process are truly terrors to behold in combat.

004-- Plesame
Magma Plesiosaur Fakemon.
Type: Dragon/Rock
Ability: Flash Fire.
Stage: Basic
Height: 3' 2''.
Weight: 90lbs.
Description: Plesame roamed in the subterranean magma vaults beneath ancient Izaga. They competed with Slugma for molten rock and soil as nutrients and would not be above snacking on any of the rival pokémon that drifted too close. It is believed that Plesame's lack of fully developed tail or fore-fins lead to the extinction of most of the species over time, as sudden volcanic flows during eruptions would jettison any caught in the wake to the surface. Very few fossils have been found of their evolutions below ground. They were resurrected in the modern day by Professor Aspen.
005-- Pleoga
Lava Plesiosaur Fakemon.
Type: Dragon/Rock
Ability: Flash Fire/Rock Head.
Stage: Stage 1
Height: 5' 4''.
Weight: 249lbs.
Description: Studies have indicated that Pleoga evolved near the end of the life-cycle of Plesame as a species. Those who survived the shock of the surface often swam feebly back into the flow to little avail, and were forced to eke out a living hunting for Magcargo up until their time of death.
006-- Plesoguma
Magma Plesiosaur Fakemon.
Type: Dragon/Rock
Ability: Flash Fire/Rock Head.
Stage: Stage 2
Height: 8' 4''.
Weight: 551lbs.
Description: It is debatable whether Plesoguma were numbered in the dozens or the teens in the ancient world. Modern indications show that they are adept at skimming the ocean waves and diving for extended periods of time, a byproduct hypothesized to stem from a purely dragon-type origin before tens of thousands of years fossilizing underground left genetic flaws as a dual dragon/rock type species upon resurrection.

007-- Koriub
Arctic Cub Fakemon.
Type: Ice/Fighting.
Ability: Blistering Tundra.
Stage: Basic.
Height: 3' 3''.
Weight: 65 lbs.
Description: Dwelling in arctic conditions during the previous ice age, many Koriub learned to walk on their hind legs from studying Tyrogue hunting Mamoswine, and as a result developed their own imitation of martial arts to survive. A pack of Koriub working together could wrangle snorting Piloswine into submission, while their evolutions would go on to hunting the weightier choice of specimen. When the sun set they tended to lay together to conserve heat.
008-- Koriorve
Arctic Wolfe Fakemon.
Type: Ice/Fighting.
Ability: Blistering Tundra.
Stage: Stage 1.
Height: 4' 1''.
Weight: 198 lbs.
Description: All of the muscles strengthened during their youth lead to Koriorve returning to all fours for chasing down prey at blistering speeds. A single swipe of a Koriorve's paw can pack as much of a punch as a modern day Hitmonchan, and it is believed that this in conjunction with their natural urge to run lead to the species roaming in wider and wider circles to hunt until they eventually cracked the icy plates underfoot and were left to drift toward more tropical seas. It is not uncommon for divers around Hawaiian peninsulas to stumble across the remnants of a Koriorve skull today. A few starving Koriorve migrated as far south as the Izaga region during the last ice age where it is believed that they grew strong again on Seel and Dewgong packs sunbathing on the shoreline.
009-- Koriursa
Arctic Fighting Bear Fakemon.
Type: Ice/Fighting.
Ability: Blistering Tundra/Thick Fat.
Stage: Stage 2
Height: 5' 9''.
Weight: 461 lbs.
Description: Koriursa went extinct world-wide around the same point that Mamoswine died off. Since being revived in the modern day Koriursa are known to be ferocious hunters and efficient swimmers. Whether it be on land stalking Meese on their own or in the sea hunting Lapras, a Koriursa is adept at finding its prey and bringing them down with one terrifying swipe of the paw, and they have been known to chase off others of their own kind, including younger Koriorve and Koriub. To help curb their ferocity and strength Professor Oleander developed inhibitor bracelets to be worn on all four paws.

010-- Scyler
Sickle-tip Mantis Fakemon
Type: Bug
Ability: Swarm/Steadfast.
Stage: Basic
Height: 3' 5''.
Weight: 45 lbs.
Description: Much like Techibuto, Scyler have only small blade-like protrusions instead of the great sickles of a Scyther. They follow their evolution around to learn how to hunt, and when a Scyler is deemed mature enough it is sent out on its own and forbidden from returning to the pack until it evolves into a Scyther or dies.
011-- Scycha
Psychotic Mantis Fakemon.
Type: Bug/Psychic
Ability: Swarm/Steadfast
Stage: Stage 2
Height: 6' 1''.
Weight: 145 lbs.
Description: Whenever a Scyther enters the Elysian Fields, the red-wrath that has been known to come upon their species from time to time is greatly amplified. Over time the flux of wroth coupled with the environment induces a mutation in a Scyther's genome that will enable evolution into a Scycha, after which they are cured of their bad temperament for life. Scycha's have been known to wave off insults that would have sent a Scyther into a fury and tend to ignore challenges and trainers alike unless they sense a benefit in response, in which cases have been found where a Scycha can manifest terrible psychic attacks.

012--Houndades
Hell-hound Fakemon.
Type: Dark/Fire.
Ability: Flash Fire
Stage: Stage 2
Height: 6' 4''.
Weight: 306 lbs.
Description: Found almost exclusively in the wild around volcanic regions where Terra Shards can be unearthed, Houndades are an extremely proud species who resist all efforts to tame them. Only those who have been reared since pups will concede a measure of obedience on the part of a trainer. From the moment of evolution the calcium deposits that had ceased formation as a Houndoom reactivate, leading to an increased mass of exo-skeletal armor. If this calcium is not trimmed and countered by trainer care on a regular basis over the first six months, the mass will continue to develop and completely surround a Houndades' body - in the wild they will clash and gnaw instead. Some trainers have been known to allow for such rampart growth while carving only enough to enable continued movement, feeding, and sight, to allow for a more haunting appearance.

013-- Koalite
Charcoal Fakemon.
Type: Fire.
Ability: White Smoke
Stage: Basic.
Height: 3' 5 1/2''.
Weight: 210 lbs.
Description: The charcoal shell covering Koalite's back is always smouldering on the inside, sending out plumes of pale smoke from any cracks that appear upon it. If it smoulders without an exit point for a long period of time the shell will eventually explode. Soldiers of the Ashido Militant Rebellion sent such powder-keg Koalites to the front-lines. They are known to docilely follow Torkoal around in search of coal to consume for food, but if a predator threatens them, Koalite is more than able to launch itself around in short bursts of speed like a battering ram.
014-- Torphite
Charcoal Tortoise Fakemon.
Type: Fire.
Ability: Burning Spirit/White Smoke
Stage: Stage 2.
Height: 9' 9''.
Weight: 1024 lbs.
Description: A theory goes that ancient Torphite came from the stars and were responsible for the KT Catastrophe that wiped out many ancient pokémon species long ago. The incredibly dense shell that they retreat into and which emits enough natural oxidization to survive for hours at a time even underwater proved that a Torphite launched into the upper reaches of the thermosphere by the Mossdeep Space Center can not only survive re-entry but can deliver a devastating strike equivalent to an atomic bomb upon crashing into the ocean. The flames expelled from the craters in a Torphite's shell can each over 4000 degrees celsius.

015-- Apsna.
Gold-plated Snake Fakemon.
Type: Ground.
Ability: Battle Armor.
Stage: Basic.
Height: 2' 6''.
Weight: 195 lbs.
Description: Believed to be native to the Aenkagi desert region of distant Sandaia, these bejeweled and preciously-armored serpents have been found all across the world guarding ancient ruins and the tombs of dead kings. The gem upon their crown has been found to reflect both the current mood and to act as a homing beacon for any of its brethren nearby, and when hordes of Apsna gather, an Apska soon emerges to drive away thieves and treasure hunters alike. When infuriated their bite is as strong as a Granbull's.
016-- Apska.
Gold-plated King Snake Fakemon.
Type: Ground/Poison.
Ability: Battle Armor.
Stage: Stage 1.
Height: 7' 2''.
Weight: 452 lbs.
Description: Wherever you find its pre-evolution, Apsna, you will surely find a lone Apska stationed somewhere nearby, oft times buried in the sands at rest with only the jeweled crown peaking up to lure foolish treasure hunters to their doom. Despite its bulk, an Apska can strike in 0.5 seconds, head-bashing the victim to disorient them and then sinking its fangs deep. The poison gestating in its sacks have been found to dissolve dragon scales, let alone human flesh and bone.

017-- Culkor.
Cubone Father Fakemon.
Type: Fighting/Dark.
Ability: Battle Armor
Stage: Stage 1.
Height: 5' 2''.
Weight: 196 lbs.
Description: Many native tales describe the despair that drives a young Cubone to pry it's mothers skull from her dead flesh and the anguish it endures until evolution into a Marowak. Yet none seem to ever describe Cubone's father, the Culkor, also known as the Bone Daddy fakemon. Culkor are absolutely vicious predators who seek to devour their own mates as soon as consummation has concluded. Often a Cubone egg will develop and gestate inside of the rotting corpse of its mother, and the terror and pain she endured will pass on to the baby, ensuring a vicious cycle endures and repeats. Wild Culkor have been sighted smashing open newly found eggs and sucking the half-formed embryo out, and when they cross one who stands up to them, if the Culkor survives the following savage attack, it will pluck forth a bone from the loser and wedge it into the collection atop the back of its skull. Ancient cave paintings indicate that Culkor hunted humans just as horrifically as their own fellow species long ago, and it was only the domestication and partnership of flying types that protected the fledgling tribes from extinction.

018-- Nidoliege.
Refined Poison-point Fakemon.
Type: Poison/Dark.
Ability: Sicilian Dosage.
Stage: Stage 2.
Height: 5' 5''.
Weight: 109 lbs.
Description: A shrewd assistant who steps in to assist Nidoking and Nidoqueen, most Nidoliege are in actuality working to establish dominance over the local pack. The refined poisons that are brewed are specified to match up with each new pack that a Nidoliege incorporates itself into, and given their increased wit and cunning, Nidoliege are rarely confronted by disgruntled deposed-of rulers. They have been shown to brew a hormone mutating poison for their own usage in order to better match the ideals of the Nidoking or Nidoqueen they intend to seduce and be rid of afterward.

019-- Porygon-Q.
Scrambled Data Fakemon.
Type: Normal/Rock.
Ability: Levitate/Trace
Stage: Stage 1.
Height: 3' 4''.
Weight: 140.4 lbs.
Description: A Porygon that became caught on a rock-mining server during a thunderstorm, its electronic signal was blasted apart into data packets by an EMP stroke that same night. After reconciling its information again  it was compromised by the damaged server and became unrecognizable by modern pokedexes. Porygon-Q's mind is unable to process high-streams of information at any one time, but it makes up for the lowered throughput by being more resilient to electronic maelstroms and establishing thick firewalls and minefields that would stall a contingent of Porygon-2.

020-- Imunix.
Deep Sea-stone Fakemon.
Type: Water/Rock.
Ability: Sturdy.
Stage: Stage 1.
Height: 31' 9''.
Weight: 495 lbs.
Description: First hypothesized in Johto as the 'crystal Onix', Imunix were discovered years later between Hoenn and Izaga around hydro-thermal vents, having accidentally bored down into a magma pot and been launched up into the ocean floor by the resultant eruption. Their glossy coated form has been at once smoothed and made even deadlier with jutting obsidian by turns. In a clash between pressurized Imunix and simple Steelix, the potent edge goes to the former.

021-- Jimeneon
Stone Eeveelution Fakemon.
Type: Rock.
Ability: Reconstitute.
Stage: Stage 1.
Height: 2' 2''.
Weight: 121 lbs.
Description: Jimeneon are a resilient species and very laid-back in temperament. If a limb weakens from battle damage or simple every-day deterioration and cracks off, they will bring it back to their trainer and then go out in search of similar stones to shape to their liking. Once a new limb is readied they will bond to the new pieces over a day and night. It is thought that their ability to mend themselves leads to an incredibly long vitality, and dating analysis has proven that some Jimeneon's date back to the Edo period.

022-- Erdeon.
Ground Eeveelution Fakemon.
Type: Ground.
Ability: Sand Stream.
Stage: Stage 1.
Height: 2' 9''.
Weight: 70 lbs.
Description: Unlike their counterparts Jimeneon, Erdeon are soft as silk sands. They regularly disintegrate under even so much as a strong wind and can only maintain a solid state of being when dampened by rain or bathing, at which point their muddy consistency increases defense at a cost of speed. Legends tell of an army of pet Erdeon serving the estranged Emperor Min of Sandaia that were caught in an inferno and permanently hardened like stone, only to be buried with him when the Emperor died of heartbreak not long after.

023-- Paladeon
Mail-clad Eeveelution Fakemon.
Type: Steel.
Ability: Battle Armor/Heatproof.
Stage: Stage 1.
Height: 3' 1''.
Weight: 152 lbs.
Description: The scarlet plumage adorning its brow is said to be reminiscent of the banners carried into battle by warriors of olde. Shortly after evolution, a Paladeon's iron flesh is still soft and malleable, the only period in which it's trainer may - with great care and attention - craft additional plating and minerals into their Paladeon's body. Legend recounts tales of the Golden Paladeon, whose hide bore sparkling plates impervious to the traditional weaponry of the age and served the King of Wales with utmost loyalty a thousand years ago. They were especially sought after by experienced squires seeking to ascend to Knighthood, who would lay a bet upon their Paladeon against their Knight's Rapidash in rounds of jousting. If the squire's Paladeon succeeded, it earned their master fame and freedom in which to rise, where if it was otherwise, they only incurred another year of servitude. Despite only a rare handful of their race obtaining the Heatproof ability upon evolution, most works of art from the Renaissance-era still depict them locked into bitter fiery combat with Charizard, Salamence and even Druddigon.

024-- Senseon
Warrior Eeveelution Fakemon.
Type: Fighting.
Ability: Limber/Broken Spirit.
Stage: Stage 1.
Height: 2' 8''.
Weight: 55 lbs.
Description: A dark stigma surrounds the ownership of Senseon, the "Beaten eeveelution". Because it requires a very low happiness threshold, trainers have been known to exploit different methodologies to arrive at that point; poor skill in battle, leading to regular fainting, is considered to be the most 'natural' of these, while more humane routes lie in feeding the Eevee in question bitter herbs among their regular meals. Rare cases have been found of trainers' committing outright abuse until the threshold is met, which often results in a weaker specimen and severe injury and maiming on the part of the trainer. As a result, the International League mandates have been updated to track any pokédex and ID in which an Eevee is registered to a trainer, and if Senseon's entry is logged, the International Police immediately begin an investigation. Senseon's actual abilities are atypical of both its family and its typing, carrying great strength within a rather small frame, and it often compacts the springy limbs and tail close to the body to store up pressure. Even weaker Senseon are capable of amplifying their impact in this manner, but those suffering from Broken Spirit will never hold a candle to their brethren.

025-- Grieveon.
Haunted Eeveelution Fakemon.
Type: Ghost.
Ability: Cursed Body.
Stage: Stage 1.
Height: 2' 4''.
Weight: 47 lbs.
Description: If Senseon is the daylight counterpart to Espeon, than Grieveon is the night counterpart to Umbreon. Studies have found that Grieveon typically manifest after it's trainer has died horrifically, the trauma of which causes their Eevee to fall into a state of abject depression and darkening thoughts. When their body has practically starved itself to death after three weeks, it will finally meet the threshold required to induce evolution and transmogrify what remains of the flesh and bones into this ghastly companion. Because it has been denied access to it's trainer even in death, Grieveon will strike out at any who approach. The only known case of a Grieveon evolving without it's trainer's death has been in the case of a long-term coma patient who finally awoke when their Eevee evolved.

026-- Wyveon.
Dragon-offshoot Eeveelution Fakemon.
Type: Dragon/Wyvern.
Ability: Wyrm Strength
Stage: Stage 1.
Height: 3' 4''.
Weight: 81 lbs.
Description : Like the rest of the wyvern sub-type, Wyveon are slick and slim, concealing great strength behind vaster speed. They favor hovering over the ground, tail nipped calmly between their front teeth and paws folded up underneath to give the appearance of a perfect horizontal ring. When it comes time to rest they settle down and slither into a comfortable nook or cranny in the nearby wild where they may commune with nature even in sleep.

027-- Gojirakarp.
Ancient Magikarp Fakemon.
Type: Water.
Ability: Intimidate.
Stage: Basic.
Height: 15' 4''.
Weight: 355 lbs.
Description: A ferocious ancient-species brought back to life in the modern day by reverse-engineering Magikarp and Gyarados DNA samples. It savages any other sea-life to enter into its turf and will go so far as to hunt down mates and offspring of the offender for hundreds of nautical miles. It is the first known creature to use the Arceus Plates as a limiter rather than an enhancement, raising the question of what their race did long ago to incur divine wrath.

028-- Meep.
Tiny Moose Fakemon.
Type: Normal.
Ability: Hustle.
Stage: Basic.
Height: 3' 1''.
Weight: 45 lbs.
Description: Meep have been hunted across the great icy planes for hundreds of years. It is believed that early settlers to the Izaga region carried docile Meep with them by the dozen. These small moose like to graze in the Elysian Fields to escape predators, and some Scycha go so far as to shepard them; though if this is for the benefit of the Meep or for the maturing Scylar practicing their stalking technique is still in great debate.
029-- Meese.
Angry Moose Fakemon.
Type: Fighting.
Ability: Intimidate.
Stage: Stage 1.
Height: 7' 7''.
Weight: 551 lbs.
Description: Man learned long ago to hunt Meese only when food was scarce or they had the benefit of an Arcanine for aid. An enraged Meese is capable of bowling down great pine trees with a single crack of its head and the magnificent rack of horns. As with Koriursa, their ferocity was restrained with inhibitor bands to reduce attacks on roaming trainers around Hakorori City.
 
030-- Relicaiou.
Longevity King Fakemon.
Type: Water/Rock.
Ability: Sturdy/Intimidate.
Stage: Stage 1.
Height: 6' 3''.
Weight: 440 lbs.
Description: Since its discovery, Relicanth has been deduced to be among the rare handful that have essentially remained unchanged by the threshold of evolution throughout the ages. At the same time, research produced from the Abyssal Ruins lead to mystifying tablets and plates depicting groups of Relicanth surrounded by numerable and unknown species, in much the same manner that Anorith were known to cling to Armaldo for protection. Theories about what this meant eventually lead to research into the stability of Relicanth's genetic code, and in time it was discovered that it was susceptible to interaction with the Abyssal Ruins' objects to bring forth greater growth and potential in combat. Among these relics however there lies one beyond the others, the Abyssal Tableau, which trigger's for hitherto concealed evolution. Known as Relicaiou after the king's depicted alongside the species on the tablets, Relicanth's evolution has an incredibly dense skull capable of breaking through solid steel cages, and the jagged teeth cast in a perpetual grin can easily grind down all but the most resilient of ancient or modern scales. While capable of swimming on it's four enlarged and hardy fins, it must compensate for the weight of it's skull when it travels for any serious distance, and the fifth fin emerging from it's back as well as the stone-fins at the ends of it's face serve as stabilizers to keep it from tipping over. The exact purpose of the red markings on each side of the body remain unknown, but it is thought to represent a physical warning from the ancient world.

031-- Lucabys.
Judgment Fakemon.
Type: Fighting/Dark.
Ability: Steadfast.
Stage: Stage 2.
Height: 9' 2''.
Weight: 209 lbs.
Description: Worshiped in ancient times and distant regions as a type of warrior-god of the shadows, Lucabys wielded considerable fame and power over the known world. The Aural-scepter they carried allowed them to view each human about themselves and pass judgment over their deeds in life, and further still to banish those irredeemable into the Torn World as punishment. In time their race matured enough to understand what such power could do, and in a unanimous decision, they retreated to the fringes of human history and fell out of favor and memory until all that remained of their legacy was myth and the statues buried deep beneath the sands. In the modern world, revised accounts speak of them as the Watchers of monsters and men alike. When they find another being burdened by a tainted Aura, they gather together to make a decision; continue watching and waiting, or execute immediately. Much to the darkening of the world, they have tended to react cautiously and with reserve for the sanctity of life more often than not.

032-- Queensaff.
Regal Staff Fakemon.
Type: Dark/Steel.
Ability: Defiant.
Stage: Stage 1.
Height: 5' 4''.
Weight: 134.8 lbs.
Description: Queensaff were first discovered in an abandoned castle in the Scottish highlands nineteen years ago, directing hosts of Pawniard and Bisharp against opposing Ralts, Kirlia, Gardevoir and Gallade. No one knows where this intense rivalry stems from, but it is known to be the catalyst for enabling female Pawniard into evolution over time.
033-- Dukatana.
Regal Sword Fakemon.
Type: Dark/Steel.
Ability: Defiant.
Stage: Stage 2.
Height: 6' 1''.
Weight: 179.2 lbs.
Description: Dukatana have been found to only evolve from Bisharp who have triumphed over Gallade after many years of rivalry. Research has shown that shared DNA from the continual skirmishes wove into Bisharp's and altered the genetic code as if by magic. They are a reserved species holding back a berseker's fury.

034-- Nidhrunch.
Stalking Tyrant Fakemon.
Type: Dragon/Steel.
Ability: Strong Jaw.
Stage: Basic.
Height: 4' 8''.
Weight: 278 lbs.
Description: Nidhrunch co-existed with Tyrunt on many ancient continents and were in constant clash for prey. As such they developed steel plating down their backs and tail and a steel jaw capable of exhibiting biting force in excess of Sharpedo, Garchomp, or Relicaiou combined. The tufts of mane coming from around the head are a rivaling crown meant to intimidate even Tyrantrum. Since being resurrected upon Thulhurai Island, they have taken to hunting the Seuverdax population with gusto.
035-- Nidhlong.
Artificial Tyrant Fakemon.
Type: Dragon.
Ability: Strong Jaw.
Stage: Stage 1.
Height: 9' 8''.
Weight: 556 lbs.
Description: Scientists looked at Nidhrunch and thought to improve upon its ferocity. As Nidhrunch was already at the end of its natural evolution cycle much like Aerodactyl, its DNA was taken apart and revised with the properties from the numerous Arceus Plates. It shed the bulky steel typing and was given front limbs, a lighter, longer body, and a hunger for other species. Some have compared the resultant creature, dubbed "Nidhlong", an abomination. Others praise the advancement in gene manipulation. Only a handful have ever been produced before the International League shut down the research project.

036-- Hirusparce.
Watching Snake Fakemon
Type: Fairy/Dragon.
Ability: Dreamer.
Stage: Stage 1
Height: 8' 11''.
Weight: 156 lbs.
Description: Old-world cultures worshiped Dunsparce as a sleeping deity. The awakened creature only appears under rare and mysterious circumstances once in a hundred years, becoming Hirusparce temporarily. As such there are little concrete facts to go off of, and efforts to induce a permanent evolution have proven tedious dead-ends. A lost legend speaks of the day when all Dunsparce will awaken at once to drive away the encroachment of the midnight sun.

037-- Onigumo.
Embittered Spider Fakemon.
Type: Bug/Poison.
Ability: Swarm.
Stage: Basic.
Height: 4' 9''.
Weight: 102.5 lbs.
Description: Legend goes that Maikor once captured the spirits of evil men and reforged them into Onigumo as punishment. They certainly appear to have intelligence comparable to man and an unnatural understanding of sin, proving lustful for human women and human-shaped pokémon, especially the Miko who place wards and warnings around Onigumo nests periodically. When confronted by male trainers they weave a subtle web of poison to bog them down and devour them alive.

038-- Ja'ak.
Young Gunslinger Fakemon.
Type: Normal/Steel.
Ability: Insomnia.
Stage: Basic.
Height: 3' 9''.
Weight: 102 lbs.
Description: As inexperienced apprentices, Ja'ak's are always adrift with a sense of urgency as they hone in their practice for real battles fighting off Geodude, Scoropi, and Helioptile in the desert ranges of the world, especially the Aenkagi desert. They cannot resist opening any doors they find to peer in and see if the foe they seek is lurking within.
039-- Eddan.
Gruff Gunslinger Fakemon
Type: Steel/Fighting.
Ability: Anticipation.
Stage: Stage 1.
Height: 4' 10''.
Weight: 204.4 lbs.
Description: An older and more learned species, Eddan are quick at the draw and rarin' to test themselves in battles no matter how one-sided they appear to be, marching across great spans of the land in search of worthy targets. They recycle their own scrap and that of other steel-types for fresh bullets. The urge to look behind doors has dwindled with maturity as their natural foe can be sensed in the distance.
040-- Rouland.
Last Gunslinger Fakemon
Type: Steel/Dark.
Ability: Surefire.
Stage: Stage 2.
Height: 6' 6''.
Weight: 231.7 lbs.
Description: Rumor has it that only one Eddan has ever evolved into a Rouland, and that that very same Rouland has marched the world endlessly in search of their elusive foe, Waku. Its skill is unmatched and always strikes first. No trainer has managed to break the cycle which holds Rouland to its course and many have died along the way, earning Rouland a reputation of deadly precision and an automatic message to the pokedexs' of would-be-trainers to steer clear on pain of mortal injury.

041-- Kotsuba.
Bone Horse Fakemon.
Type: Ghost.
Ability: Lethality.
Stage: Basic.
Height: 6' 6''.
Weight: 114 lbs.
Description: In the Feudal Era, these carrion-lords were drawn to the battlefields of Samurai, where they feasted upon the flesh of the dead and cleaned their bones for the Miko and Monks to bury afterward. It is thought that this process preserved the soul of the individual while it lasted, granting many the chance to make amends and beg forgiveness for their sins and failings before they were ferried into the afterlife upon Kotsuba's back.

042-- Waku.
Roaming Darkness Fakemon.
Type: Ghost/Shadow.
Ability: Mirror Gaze.
Stage: Basic.
Height: 6' 5''.
Weight: 41.2 lbs.
Description: Where Waku roam great unrest tends to follow. Civil upset, war, famine, and plague are all believed to be omens of a Waku's presence in the land. The International League has recently begun tracking Waku sightings alongside that of Rouland, believing that the two are tied together and with increasing surety, destined to fight. Whether or not all Waku are one and the same or truly individuals cannot be ascertained.

043-- Seuverdax.
Fake Dragon Fakemon.
Type: Rock/Wyvern.
Ability: Wyrm Strength.
Stage: Basic.
Height: 5' 6''.
Weight: 289 lbs.
Description: Seuverdax are mysterious even insofar as fossil-species are concerned. Whereas many if not all known ancient species resurrected in today's era carry the rock type in lieu of their original attribute, Seuverdax share the ferocity found only in dragon-type species despite lacking any predominant dragon-traits in their genetic code. It is thought that these attributes were lost when Seuverdax went extinct and became bonded with subterranean rock over millions of years. Though they can not fly great distances despite inheriting both wings and the melded Levitate ability, they can hop about very easily in leaps and bounds comparable to an Olympic long-jumper, and are adept at using warm currents to glide from treetop to treetop. A series of terrible accidents on Thulhurai Island twenty years ago condemned the species to public scrutiny and hatred following the failed attempts of the eccentric multimillionaire and fossil resurrection specialist Johnathan Attenborough to run an exhibition park featuring his over-bred and ill-tempered population. The vicious storms and currents surrounding the island prevented rescuers from intervening for nearly a month after the hordes of Seuverdax broke free and began hunting the development crew eagerly. Henceforth, only trainers that have been approved by the Izaga League locally and the International League globally are permitted to attempt the capture of Seuverdax, let alone their horrific evolution.
044-- Seuveranno.
Savage Dragon Fakemon.
Type: Rock/Wyvern.
Ability: Wyrm Ferocity.
Stage: Stage 1.
Height: 9' 6''.
Weight: 496.2 lbs.
Description: These monstrous dragons have an intelligence that borders on maliciousness and sadistic pleasure. They lay traps for unsuspecting prey and go on rampages to drive their victims into prepared areas, forcing a choice to be made of immediate death or drawn out suffering. When Nidhlong were introduced by scientists Seuveranno finally met its match in terms of challenge and has since been observed finding ways to overcome the Nidhrunch and Nidhlong populations.

045 -- Regitec.
Seeing Statue Fakemon.
Type: Psychic.
Ability: Forewarn.
Stage: Basic.
Height: 6' 7''.
Weight: 329 lbs.
Description: Built by the old-world tribes to host their imagination, Regitec became their computation device and assisted in astronomical calculations. It went silent one day and refused to respond no matter what the people asked or threatened. Regitec was eventually sealed up inside of a forgotten tomb as punishment for betraying the people's desires and there it waits to this day for an awful scenario to follow out the path of a long-ago prediction.

046-- Goliant.
Light-devouring Spider Fakemon
Type: Bug/Dark.
Ability: Great Hunger/Unnerve.
Stage: Basic.
Height: 7' 5''.
Weight: 558.1 lbs.
Description: An eldritch spider that roamed the original Izaga-Ashido region following Izagi, Izami, and Amenushi's creation process, Goliant hunted down any who trespassed into her designated domain and devoured the life-force they bore to fuel her own, until being driven back by the Kami and Asura to the hollows deep underground where she waits to this day. Miners working on the stabilization system for the Uchuushinzou Mountain Range accidentally unearthed Goliant's ancient lair and were forced to retreat when she awoke with a terrible hunger.

047-- Maikor.
Forsaken Fakemon.
Type: Dark/Shadow.
Ability: Hollow.
Stage: Basic.
Height: 12' 6''.
Weight: 668.9 lbs.
Description: The first of the Asura born of Amenushi's discord, Maikor is said to be the greatest of all in terms of abilities and insight into the natures that govern the world. Maikor rebelled against the other Kami and Asura and took to a life of its own decisions, watching and subtly manipulating the events that unfolded over the long centuries. When the rest faded from human memory as anything but myth and idols worshiped at shrines, Maikor remained vigilant in the events of humanity across Izaga, Ashido, and Sandaia and thus never was diminished. It was eventually captured and brought under the allegiance of Sabata Santos.

048-- Adament.
Male Chlorophyl Fakemon.
Type: Rock/Grass.
Ability: Sap Sipper.
Stage: Basic.
Height: 7' 3''.
Weight: 479 lbs.
Description: Despite it's seemingly mossy exterior, Adament is almost ninety-nine percent solid rock beneath, and the upper torso and chest is particularly dense with pigmented plates. A slow creeper running through its core and occasionally breaking through to the surface allows for the nutrients it has collected during slumber to manifest in fresh camouflage even in winter months.  When an Adament requires rest, they will seek out dense forests to nest in and then hunker down for a period of up to thirty years at a time, during which the root-like toes will sink into the ground and allow the creeper to dig deeply into the earth and drink freely. Up to three acres can go missing when particularly low on nutrients, and on occasion the creeper will even dig into the roots of other trees or rival Adament to consume them from the inside out, thus destroying competing foliage and leaving nothing but decay by the time they awaken.
049-- Event.
Female Chlorophyl Fakemon.
Type: Grass/Rock.
Ability: Limber/Sap Sipper.
Stage: Basic.
Height: 3' 7''.
Weight: 82 lbs.
Description: There is no doubt that Event is a diminutive species, but what she lacks in size, she more than makes up for in flexible agility and ferocity. A single Event is capable of chasing off a nest of Ekans, who tend to favor the swamplands where she rests for weeks at a time. As with most shrubbery and plant life, she takes nutrition from what sunlight she can find, and when otherwise she will stab one tiny, sharp foot into a wedge in another tree and leach out their collective energy, leaving nothing but a withered husk behind. Like her mossy counterpart, Adament, Event has longed to be reunited despite the vast oceanic trench separating Eastern Izaga and Western Izaga. Now that humanity has bridged the continental gap, the two species have been able to find one another at long last and rekindle lost love.

050-- Shishiath.
Artificial Forsaken Fakemon.
Type: Dark/Shadow.
Ability: Fusion Kindred.
Stage: Basic.
Height: 6' 6''.
Weight: 335.2 lbs.
Description: Considered to be the first breakthrough in the creation of true shadow-type species over a decade ago, Shishiath is a clone of Maikor made in the laboratory of Professor Rachel Oleander with aid from Sabata Santos. Considered a demi-Asura, Shishiath is capable of reproducing with other spirit species to produce more powerful half-breeds than normal. Research from this time contributed to the creation of the artificial Arceus Plates, Shadow Plate and Photon Plate, leading to both Kageon and Hikareon.

051-- Fwlchore.
Sword in the Stone Fakemon.
Type: Rock/Steel.
Ability: Levitate.
Stage: Basic.
Height: 3' 9''.
Weight: 230 lbs.
Description: Said to have inhabited the far distant Celtic lands during the Dark Ages, a mischievous Mismagius laid the Welsh King Ur and all his knights swords into one hundred lake-side boulders while they slept, unintentionally awakening the race of Fwlchore. In the long centuries since many a man, woman, and child has tried to pry those magically enchanted swords free to no avail. Only by bathing in the water of its homeland again will a Fwlchore relinquish the blade in its noggin, and even then only to a trainer that has earned its respect.
052-- Caladmore.
Sword from the Stone Fakemon.
Type: Steel.
Ability: Rock Head/Light Metal.
Stage: Stage 1.
Height: 5' 9''.
Weight: 439.4 lbs.
Description: After centuries of time the sword in its head left mineral deposits throughout Fwlchore's stony flesh, which activated upon the sword's removal and immediate evolution into Caladmore. Considered by some to be an interpretation of the dullahan myth for the head is solid whilst the body hollow, Caladmore are loyal knights and retainers for their trainers, and when paired with Doublade or Aegislash, they make truly impressive pairs. A recent renascence fair has begun reenacting tales from the Welsh kingdoms using such pairings with the addition of Paladeon, Escavalier, and Druddigon to great amusement.

053-- Kageon.
Shadow Eeveelution Fakemon.
Type: Shadow.
Ability: Doppelganger.
Stage: Stage 1.
Height: 3' 1''.
Weight: 60 lbs.
Description: Produced by modern research, Kageon have been kept quiet in the wake of the recent XD Incident for fear of misuse and public scrutiny. While gruffer and occasionally moody, Kageon are exceptionally attentive pets well-suited to the rigors of combat and even spying. Their ability to vanish into shadows and emerge literally leagues away is suspected to be a result of dipping into the mysterious Torn World. They have recently become favorites of Ninja trainers as news of the species has been carefully released in measured doses.

054-- Hikareon.
Light Eeveelution Fakemon.
Type: Light.
Ability: Mirage Step.
Stage: Stage 1.
Height: 3' 2''.
Weight: 32 lbs.
Description: From the moment that evolution completes, a Hikareon will naturally begin amassing a vast store of energy. To this purpose they are often regarded as among the laziest creatures in the world after Snorlax, merely eating and sleeping in regular cycles. When it comes time for combat, however, the energy gathered is expended at a terrifying rate as they seem to warp from position to position on the battlefield and leave behind explosive damage with every touch. The high maintenance required for the proper upkeep of a Hikareon ensures that those who can afford a Photon Plate are put to a thorough background check by the International League before purchase.

055-- Kit'ten
Divine Offspring Fakemon.
Type: Fire/Light.
Ability: Flash Fire.
Stage: Basic.
Height: 2' 8''.
Weight: 91 lbs.
Description: Inheriting the stunning orange flames of its sire, the holy wolf Eromi, and the glistening tawny pelt of its mother, Ninetales, a Kit'ten is graced from birth with elegant radiance. The handful of burning tails will gradually develop and elongate as he or she matures, and like the divided mane atop its head and around its throat, they are modulated in combat by the golden crown growing out of its brow. They are known to be extremely lethargic creatures, preferring to laze about and observe the world surrounding them. Some have said the light-type is responsible for this, and that only an encounter with another light-type will properly spur it into action. Most Kit'ten's are content to attack all other opponents without otherwise moving a paw from where they are resting. The golden bracelets adorning each hind-leg have only baffled modern scientists, who can not figure out what, if any, purpose they serve, only that every Kit'ten born develops them alongside the crown. It is known that they vanish after evolution.
056-- Kursima.
Divine Lion Fakemon.
Type: Fire/Light.
Ability: Flame Body.
Stage: Stage 1.
Height: 7' 9''.
Weight: 405 lbs.
Description: Of all the precious few light-type species cataloged, Kursima is fiercest and proudest, having inherited the ferocity of its father Eromi and the capricious attitude of its mother Ninetales.  The golden crown adoring its brow as a young Kit'ten has expanded into a facial guard and jutting spikes beneath the chin, while a golden collar emerges from the chest bearing a kitsune charm and the soothing bell used to guide cursed spirits to sleep. The once magnificent plumage of tails have been traded in for the rich mane flowing down its back and over the shoulders and chest, leaving just one tail that is capable of hardening and striking like a medieval mace.

057-- Dynabyte.
Implosive Shark Fakemon.
Type: Electric/Poison.
Ability: Volt Absorb/Poison Touch.
Stage: Basic.
Height: 2' 1''.
Weight: 54.9 lbs.
Description: First found during raids by the International Police upon widespread pharma labs dabbling in illegal munitions productions, Dynabyte consume materials that are too hazardous to the health to be dumped or left untreated for long, and when full conveniently metabolize the waste in a series of implosions. The dubious grin on their faces belies the potential danger they pose.
058-- Glycegulp.
Exploding Shark Fakemon.
Type: Electric/Poison.
Ability: Poison Absorb.
Stage: Stage 1.
Height: 4' 8''.
Weight: 229.6 lbs.
Description: Capable of consuming the entire toxic spillover from a small city every day, Glycegulp are used around reactor facilities to keep excess Grimer and Muk populations under control, and have been known to even consume the latter when production is slow. Over the course of that day a Glycegulp will pause to vent the built up energy in controlled explosive bursts of electricity, producing the equivalent of 1.21 gigawatts by day's end.

059-- Oronagi.
Snake Kami Fakemon.
Type: Poison/Fighting.
Ability: Sake Influence/Intimidate.
Stage: Basic.
Height: 9' 3''.
Weight: 390 lbs.
Description: A snake that assumed the guise of a god and tormented the land long ago. Oft times drunk and volatile, Oronagi finally assaulted the sun goddess Ohirasu, drawing Hayasusa's bitter wrath down upon the entire dominion in which Oronagi dwelt. Drakonwomb Island was carved out of the center of the region and established the decisive split into Eastern Izaga and Western Izaga, leaving Oronagi all to its lonesome across the intervening years.

060-- Eromi.
Burnished Guardian Fakemon.
Type: Fire/Flying.
Ability: Flash Fire/Levitate.
Stage: Basic.
Height: 5' 9''.
Weight: 150.9 lbs.
Description: Ohirasu's companion and guardian, Eromi soared through the skies and ran with the Northern Wind across the land to chase off threats. It is believed that Ohirasu grew weary of Eromi's fierce defense and sent the great wolf away so as to open more admirers to her beauty, and thus shunned Eromi obeyed and dwelt in the range of lakes that would come to mirror his form and name over the long centuries. After awakening in the modern day he sought a mate in local Ninetales, and so introduced the breed of Kit'ten into the world.

061-- Kyotsuka.
Frost Incarnate Fakemon.
Type: Ice/Ghost.
Ability: Divinity Abyss/Levitate.
Stage: Basic.
Height: 4' 3''.
Weight: 94.6 lbs.
Description: Revered in ancient days as the Kami of Silent Snow, Kyotsuka spent much of her time alone but for other spirits who sought her comforting company. With the lustrious Yasakani-no-Magatama in her hands all the spirit world was laid bare before her sight, and her command over ice grew in magnitude to match the energy siphoned from that plane. Following the end of the war of the Kami and Asura, and Oronagi's separation, she fled to Hakurorrim Lake and dove down to the bottom, allowing her power to run rampart and freeze the lake - and her spirit - whole.
062-- Ohirasu.
Fire Incarnate Fakemon.
Type: Fire.
Ability: Divinity Eruption/Levitate.
Stage: Basic.
Height: 4' 6''.
Weight: 121.4 lbs.
Description: Revered in ancient times as the Kami of Burning Flames, Ohirasu prided herself on her prowess and shone with a glow as brilliant as the sun itself at her best, as owed to the sacred mirror shards reflected from her clothing. It is believed that these shards are what lured Oronagi to her along with all the rest of her admirers. She is considered second in strength amidst her brethren only after factoring in Hayasusa's great sword, elsewise her command of fire cannot be matched when her mood is strong. When the region was broken and her family splintered apart, she sought solace with her wolf Eromi in the land where her mother's spirit laid, Western Izaga and the Erom Mountains.
063-- Hayasusa.
Lightning Incarnate Fakemon.
Type: Electric.
Ability: Divinity Storm/Levitate.
Stage: Basic.
Height: 7' 2''.
Weight: 201 lbs.
Description: Revered in ancient Izaga as the Kami of Absolute Lightning, Hayasusa protected his sisters, Ohirasu the sun goddess and Kyotsuka the moon goddess fiercely from the drunken rampages of their distant brother, Oronagi. The great golden wheel hovering behind the back is said to bristle with sparkling electrons at but a single touch of his hand, allowing instantaneous usage of any known electric-type attack. He fought the sword-and-tankard of Oronagi using a blade forged of chain-lightning, the Ame-no-Habakiri, which was later reproduced on an unrelenting scale to carve the Izaga region in twain and permanently exile Oronagi from the rest of their family. It is said that when the anguish of his parents reached its apex and they sealed themselves into the splintered land, Hayasusa felt immense guilt and departed for the farthest edge to carve a new island for self-exile.

064-- Drifberg.
Zeppelin Fakemon.
Type: Ghost/Flying.
Ability: Unburden/Flare Boost.
Stage: Stage 2.
Height: 8' 2''.
Weight: 159.9 lbs.
Description: These large zeppelin-like spirits can play host to a handful of people at a time and fly high into the atmosphere. They were all the rage eighty years ago until a rogue Drifberg carrying rich Unovan merchants caught afire out of spite and fell out of the sky, killing its passengers. Since then Drifberg have gone out of style and very few are ever seen today.

065-- Dryaduvet.
Disguised Cotton Fakemon.
Type: Grass/Fairy.
Ability: Growth/Chlorophyll.
Stage: Stage 2.
Height: 5' 8''.
Weight: 71.2 lbs.
Description: Free-spirited and childlike, Dryaduvet like to run around in forested areas and play games with passersby. When they find lost or lonely travelers they offer to guide them back to civilization, and will offer the fluff of their bodies on cold winter nights.

066-- Mushrodo.
Burning Mushroom Fakemon.
Type: Grass/Fire.
Ability: Effect Spore/Flash Fire.
Stage: Stage 2.
Height: 6' 2''.
Weight: 145.6 lbs.
Description: Mushrodo spit fire and flame that is more akin to acid, and with their deadly precision are not to be reckoned with without due protection. They thrive in the Pillars of Ohirasu and are stubborn enough to take on wild Charizard.

067-- Izami.
Fallen Creation Fakemon.
Type: Water/Psychic.
Ability: Separation of the Heart.
Stage: Basic.
Height: 11' 10''.
Weight: 660.6 lbs.
Description: By entwining the fingers of her left hand into her husbands right, the halo at her back will become infused with the nature of creation, and allow for miracles to be brought forth. New pokémon are born from their unity, or old ones reincarnated into new eggs, while wounds presented before them are sealed and injury regenerated from. Because of their immense powers, they roamed the Izaga region and sought to keep a measure of peace. However, after breaking apart due to an incurable disagreement invoked by Hayasusa, their strength was lost, and in sorrow each fled to the opposite ends of the sundered land and faded into obscurity- severing the ties to a physical body and pressing their aching spirit into the broken land in the end.
068-- Izagi.
Isle Creation Fakemon.
Type: Water/Psychic.
Ability: Rebirth.
Stage: Basic.
Height: 11' 9''.
Weight: 629.1 lbs.
Description: He balances in mid-air with an aura of righteous ease, and though he has hips, the legs are a singular loop of muscle and bone beneath it in a pose attributed to Buddhism. The clear azure eyes hold a measure of calm, but a scarred grimace forever more mars his mouth, and the draconic aspects that manifested in the wake of the Sundering Sorrow will never fully clear again.

069-- Yougre.
Baby Sea Basin Fakemon.
Type: Water.
Ability: Water Absorb/Hydration.
Stage: Basic
Height: 4' 3''.
Weight: 145.9 lbs.
Description: Yougre are the reincarnated form of a dying Kyogre. They lack the intense and wary yellow gaze that comes with maturity, holding on to the innocence of youth, and splash about in the oceans with any other water type near them. They are unable to summon intense rain, but they make up for it with their extremely agile frame, cutting through the sea and sweeping up tidal waves when threatened.
070-- Youdon.
Baby Continent Fakemon.
Type: Ground.
Ability: Flash Fire/Blaze.
Stage: Basic
Height: 4' 11''.
Weight: 140.3 lbs.
Description: Youdon are the reincarnated form of a dying Groudon. Unlike their free-spirited counterpart, Yougre, a Youdon retains their cautious golden gaze, and seek solitude over the comfort of its fellow ground or even fire types. In exchange for the power to freely play with the shape of the land, they can still summon burning geysers with a swing of their tail, and wherever they nest for an extended period of time will eventually give rise to fresh pools of magma and obsidian.
071-- Youza.
Baby Sky High Fakemon.
Type: Dragon.
Ability: Levitate.
Stage: Basic
Height: 4' 9''.
Weight: 142.3 lbs.
Description: Youza are the reincarnated form of a dying Rayquaza. Lacking the flying type, a Youza gleefully hovers and zips about, but when pushed will quickly take a stern outlook and spit out pulses of power in warning. They favor meteor scrapings for meals.

SECRET FILES - Classified.

International Region database authorization under designation "Champion" or equivalent for below registry and display.
072-- Mewthree.
Undead Mew Clone Fakemon.
Type: Ghost/Psychic.
Ability: Eternity.
Stage: Stage 1.
Height: 6' 8'.
Weight: 276.2 lbs.
Description: A Mewtwo that has grown so telepathically potent that their power exceeded their physical body and immolated the flesh off of their bones. A terrible psionic energy has replaced their skin and portions of their degraded skeletal system. It is widely regarded as the strongest psychic being in the known world. Champion Soryu is the only known trainer to befriend and capture Mewthree.

073-- Aeon.
The All Eeveelution.
Type: Prime.
Ability: At Will.
Stage: Stage 1.
Height: 4' 2''.
Weight: 108 lbs.
Description: Arceus is believed to be the first pokémon in existence to hold the prime type, which was lost when it created the Arceus Plates and spread their power across the cosmos to create. The birth of Aeon is the second time that a species has been classified as holding the prime type, allowing it to change species into any prior recorded eeveelution per the Plate that is held.

074-- Kyurem.
Immense Boundary Fakemon.
Type: Dragon/Ground.
Ability: Hero's Choice/Dragon Nature.
Stage: Basic.
Height: 20' 6''
Weight: 2159.5
Description: In the far-away land of Unova, dedicated research brought about by the legendary Tao trio's revival discovered Kyurem's natural wish to become one again with its divided halves, Zekrom and Reshiram. Work produced in that time by Professor Juniper and the criminal Colress eventually perfected the DNA Splicers and found a means of conditionally combining the Tao trio into a single being again. Champion N is the only known trainer to have befriended the Origin Forme and analysis indicates that Kyurem is becoming steadily and permanently whole under N's guidance.
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Originally posted Jun 13, 2013, 6:10:51 AM.

Last updated March 28, 2016, 12:42 PM.
This idea came to me last year, while watching an episode of Pokémon. I started thinking about a particular ability based off of information I had read about the B/W season's beginning episodes, and that in turn brought me around to thinking on what kind of Fakemon would actually wield the ability I was imagining.

My on-going Izaga Region spritedex only has less than half of its entries filled, but this may have inspired me to work from the other end of the spectrum - rather than imagine a design or name first and proceeding from there, instead conceptualizing the ability first and positing how the creature(s) would come together from there.

So here we are. The Izaga Region Ability Dex, where I will continually update the list as the ideas come to me. If anyone else is also using similar ideas behind their abilities, no plagiarism is intended. I haven't browsed the site looking for ideas to steel. Nominally I create an ability at the final stage - sprite done and uploaded, filling in types, weight, and index information. If I can find an official ability that fits, most of the time I'll fall back on that.

If you'd like to use any of these, contact me first!

Ability Dex
By alphabetical order;

Blistering Tundra.
Found on; Koriub, Koriorve, Koriursa.
Description; While Hail is in effect, this Fakemon is immune to burning and fire-based attacks.

Broken Spirit.
Found on; Senseon.
Description; Senseon's stats, IV, and EV intake are reduced by half.

Burning Spirit.
Found on; Torphite.
Description; This Fakemon can not be frozen, paralyzed, or poisoned so long as it has less than 50% health.

Dragon Nature.
Found on; Kyurem Origin Forme.
Description; Any and every time this Fakemon is knocked out by a physical move, after revival it will automatically reduce the damage received by that move by one-sixth the next time it is hit. OHKO moves are completely nullified after the first time.

Divinity Abyss.
Found on; Kyotsuka.
Description; This Fakemon can produce a fully powered ice-strike over and over again without stop. Ice-based attacks that require a period of rest afterward can be used repeatedly.

Divinity Eruption.
Found on; Ohirasu.
Description; This Fakemon can produce a fully powered fire-strike over and over again without stop. Fire-based attacks that require a period of rest afterward can be used repeatedly.

Divinity Storm.
Found on; Hayasusa.
Description; This Fakemon can produce a fully powered electric-strike over and over again without stop. Electric-based attacks that require a period of rest afterward can be used repeatedly.

Dreamer.
Found on; Hirusparce.
Description; Temporarily evolves upon entering battle. If swapped out or knocked out evolution is cancelled.

Doppelganger.
Found on; Kageon.
Description; creates Substitute as soon as battle begins.

Eternity.
Found on; Mewthree Harrow Forme.
Description; Boosts Sp. Atk, Sp. Def of the lead Fakemon after every turn, including swapped partners for five turns.

Fusion Kindred.
Found on; Shishiath.
Description; Improves random IVs on offspring by +2.

Future Sight.
Found on; Mewthree.
Description; Predicts the opponent's move before it is used. If the correct move is predicted, that attack is completely blocked for that turn.

Great Hunger.
Found on; Goliant.
Description; Devours fire, light, and psychic energy attacks on the turn they are used against her, making them miss.

Hero's Choice.
Found on; Kyurem.
Description; If neither Zekrom or Reshiram are in the party, Kyurem changes Forme into its hollow state. If Zekrom OR Reshiram are in the party, Kyurem will merge with them and become Black/White Kyurem. If both are in the party, Kyurem will merge with them and change Forme into its original state.

Iron Soul.
Found on; Techibuto, Tetsubuto, Tekkubuto
Description; Any Fakemon in possession of this ability minimizes critical and super effective damage, allowing it to absorb multiple assaults without faltering.

Lethality.
Found on; Kotsuba, ???.
Description; All physical attacks deal an additional +10% damage, special +5%.

Mirage Step.
Found on; Hikareon.
Description; Allows chance of acting first every turn a priority move is used by enemy.

Mirror Gaze.
Found on; Waku.
Description; Inflicts confusion on foe as soon as battle starts. Intimidate is reflected.

Rebirth.
Found on; Izami Creator Forme, Izagi Creator Forme.
Description; Heals all team members by up to half of their maximum health points every three turns, if they are active. If fainted, it fails to take effect.

Reconstitute.
Found on; Jimeneon.
Description; If hit by a Rock type move, one tenth of their health is regenerated instead of receiving damage.

Sake Influence.
Found on; Organagi, Nagonagi.
Description; If confused, Organagi's attack and accuracy is diminished instead of hurting itself.

Sicilian Dosage.
Found on; Nidoliege.
Description; Doubles poison damage and adds poison type to any move.

Separation of the Heart.
Found on; Izami Withered Forme, Izagi Withered Forme.
Description; If Izagi or Izami are in the party, the other will be incapable of entering combat.

Surefire.
Found on; Rouland.
Description; Will always enable first strike. Accuracy for all moves is doubled.

Turbocoil.
Found on; ?
Description; Any Fakemon in possession of this ability absorbs the remaining PP of any Electric-type attack that contacts it.

Wyrm Strength.
Found on; Wyveon, Seuvern, ???
Description; Combines Levitate with one other ability as inherited from either parent, but disables the fusion from passing down to own offspring.
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